Matt
06/03/2006, 16:35
Ho appena installato piccolo mod che visualizza il target del target
http://www.curse-gaming.com/mod.php?addid=...&page=1#comment (http://www.curse-gaming.com/mod.php?addid=2513&page=1#comment)
non avendo opzioni selezionabili volevo provare a rimuove manualmente dal file di testo la visualizzazione del lvl dei player giusto per rendere un po' piu' pulita l'interfaccia, ecco il codice:
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/FrameXML/UI.xsd">
<script file="Ivyns_TargetsTarget.lua"/>
<Button name="TargetsTargetFrame" frameStrata="BACKGROUND" parent="UIParent" toplevel="true" movable="true">
<Size>
<AbsDimension x="512" y="53"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TargetFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="-40" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="7" right="66" top="6" bottom="7"/>
</HitRectInsets>
<Layers>
<Layer level="ARTWORK">
<Texture name="TargetsTargetFramePortrait">
<Size>
<AbsDimension x="37" y="37"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="7" y="-6"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<Frame setAllPoints="true">
<Frames>
<Frame setAllPoints="true">
<Layers>
<Layer level="ARTWORK">
<Texture name="TargetsTargetFrameTexture" file="Interface\TargetingFrame\UI-PartyFrame">
<Size>
<AbsDimension x="128" y="64"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="TargetsTargetFrameName" inherits="GameFontNormalSmall" text="" justifyH="LEFT">
<Color r="1.0" g="1.0" b="1.0"/>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="50" y="43"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="OVERLAY">
<Texture name="TargetsTargetFrameLeaderIcon" file="Interface\GroupFrame\UI-Group-LeaderIcon" hidden="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Texture>
<Texture name="TargetsTargetFrameMasterIcon" file="Interface\GroupFrame\UI-Group-MasterLooter" hidden="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="32" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture name="TargetsTargetFramePVPIcon" hidden="true">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-9" y="-15"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
</Frame>
</Frames>
</Frame>
<StatusBar name="TargetsTargetFrameHealthBar" minValue="0" maxValue="100" inherits="TextStatusBar">
<Size>
<AbsDimension x="70" y="8"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="47" y="-12"/>
</Offset>
</Anchor>
</Anchors>
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
</StatusBar>
</Frames>
<scripts>
<OnLoad>
-- DEFAULT_CHAT_FRAME:AddMessage("Ivyns Targets target module loaded.");
</OnLoad>
<OnClick>
TargetUnit("targettarget");
</OnClick>
</Scripts>
</Button>
<Frame name="HV_TT4Update" toplevel="true" enableMouse="false" movable="true" parent="UIParent" hidden="false">
<scripts>
<OnUpdate>
Ivyns_TT_Update();
</OnUpdate>
</Scripts>
</Frame>
</Ui>
Qualcuno ha la minima idea di quale valore cambiare/cancellare per togliere la visualizazzione del lvl dei player?
Grazie mille
http://www.curse-gaming.com/mod.php?addid=...&page=1#comment (http://www.curse-gaming.com/mod.php?addid=2513&page=1#comment)
non avendo opzioni selezionabili volevo provare a rimuove manualmente dal file di testo la visualizzazione del lvl dei player giusto per rendere un po' piu' pulita l'interfaccia, ecco il codice:
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/FrameXML/UI.xsd">
<script file="Ivyns_TargetsTarget.lua"/>
<Button name="TargetsTargetFrame" frameStrata="BACKGROUND" parent="UIParent" toplevel="true" movable="true">
<Size>
<AbsDimension x="512" y="53"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TargetFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="-40" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="7" right="66" top="6" bottom="7"/>
</HitRectInsets>
<Layers>
<Layer level="ARTWORK">
<Texture name="TargetsTargetFramePortrait">
<Size>
<AbsDimension x="37" y="37"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="7" y="-6"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<Frame setAllPoints="true">
<Frames>
<Frame setAllPoints="true">
<Layers>
<Layer level="ARTWORK">
<Texture name="TargetsTargetFrameTexture" file="Interface\TargetingFrame\UI-PartyFrame">
<Size>
<AbsDimension x="128" y="64"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="TargetsTargetFrameName" inherits="GameFontNormalSmall" text="" justifyH="LEFT">
<Color r="1.0" g="1.0" b="1.0"/>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="50" y="43"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="OVERLAY">
<Texture name="TargetsTargetFrameLeaderIcon" file="Interface\GroupFrame\UI-Group-LeaderIcon" hidden="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Texture>
<Texture name="TargetsTargetFrameMasterIcon" file="Interface\GroupFrame\UI-Group-MasterLooter" hidden="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="32" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture name="TargetsTargetFramePVPIcon" hidden="true">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-9" y="-15"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
</Frame>
</Frames>
</Frame>
<StatusBar name="TargetsTargetFrameHealthBar" minValue="0" maxValue="100" inherits="TextStatusBar">
<Size>
<AbsDimension x="70" y="8"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="47" y="-12"/>
</Offset>
</Anchor>
</Anchors>
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
</StatusBar>
</Frames>
<scripts>
<OnLoad>
-- DEFAULT_CHAT_FRAME:AddMessage("Ivyns Targets target module loaded.");
</OnLoad>
<OnClick>
TargetUnit("targettarget");
</OnClick>
</Scripts>
</Button>
<Frame name="HV_TT4Update" toplevel="true" enableMouse="false" movable="true" parent="UIParent" hidden="false">
<scripts>
<OnUpdate>
Ivyns_TT_Update();
</OnUpdate>
</Scripts>
</Frame>
</Ui>
Qualcuno ha la minima idea di quale valore cambiare/cancellare per togliere la visualizazzione del lvl dei player?
Grazie mille