Azel
18/06/2009, 21:20
<font size="3" style="line-height: 1.3em;"><b>Patch 3.2 PTR Patch Notes</b></font><br /><div class="blizzquotewrap"><div class="blizzquoteinner"><span class="corners-top"><span></span></span><div class="blizzquoteheader"><span>Quote from: <b>Blizzard</b></span></div><div class="blizzquote">[html] <font face="arial" size="3"> <p> <b>World of Warcraft PTR Patch 3.2.0</b> </p> </font> <font face="arial" size="2"> <p> The latest test realm patch notes can always be found at <a href="http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html" target="_blank"> <a href="http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html" target="_blank">http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html</a> </a> </p> <p> The latest patch notes can always be found at <a href="http://www.worldofwarcraft.com/patchnotes/" target="_blank"> <a href="http://www.worldofwarcraft.com/patchnotes/" target="_blank">http://www.worldofwarcraft.com/patchnotes/</a> </a> </p> </font> <font face="arial" size="2"> <p> <b>General</b> <ul> <li>Construction of the Crusaders' Coliseum is complete. Testing not yet available. New raid normal and heroic modes for the Crusaders' Coliseum can be toggled using the Dungeon Difficulty setting. This applies to 10 and 25 player versions. 10 player (normal), 25 player (normal), 10 player (heroic) and 25 player (heroic) all share separate raid lockout timers.</li> <ul> <li>Trial of the Champion</li> <ul> <li>5 player (normal and heroic mode) dungeon.</li> <li>Daily quest added to the heroic daily dungeon quest giver.</li> </ul> <li>Trial of the Crusader</li> <ul> <li>10 and 25 player (normal mode) raid dungeon.</li> </ul> <li>Trial of the Grand Crusader</li> <ul> <li>10 and 25 player (heroic mode) raid dungeon.</li> <li>Crusaders' Tribute: Active on heroic difficulty only, the tribute system will limit players on the number of attempts the raid is allotted each week. Additional rewards can be earned depending on the number of attempts left in the tribute run each week when the final boss is defeated.</li> </ul> </ul> <li>Isle of Conquest, the new 40 vs. 40 player siege-style battleground is now available for testing.</li> <ul> <li>Two level brackets are available: 71-79 and 80.</li> <li>Defend the walls of your keep and protect your general by killing enemy players and destroying their siege vehicles.</li> <li>Capture the Docks, Airship Hangar, or Siege Workshop for access to destructive siege vehicles or strategic attacks on your enemy's base.</li> <li>Capture the Oil Derrick or Cobalt Mine for their resources to garner reinforcements and a steady flow of bonus honor.</li> <li>To claim victory, bust through the enemy's keep walls (or find other ways to get inside) and kill their general, or obliterate your opponents until their reinforcements are depleted.</li> </ul> <li>The Argent Tournament Expands</li> <ul> <li>All new Argent Crusader daily quests and rewards have been added for players with the Crusader title. Rewards include a new Argent Crusader banner and tabard (which can port players to the tournament grounds), a mounted squire (can periodically run bank, mail or vendor errands for the player), a paladin-exclusive Argent Crusader Charger mount, and new heirloom items.</li> <li>All new Silver Covenant and Sunreaver daily quests and rewards have been added for players exalted with these factions. Rewards include tabards, new ground and flying mounts, and a new pet.</li> <li>The Black Knight returns. Follow the continued story line as the saga unfolds before you.</li> </ul> <li>New druid art for cat and bear forms has been added. There are now five unique color schemes for each form and faction. Changing hair color (night elves) or skin tone (tauren) via the barbershop will change the look of one's cat and bear forms.</li> <li>Portals from Orgrimmar and Stormwind have been added leading players to the Stair of Destiny at the Dark Portal. Once there, players can access a flight path directly from the Stair of Destiny to Shattrath.</li> <li>A new zeppelin docking ramp has been added to Thunder Bluff allowing Horde players easier transport to and from Orgrimmar.</li> <li>The local Postal Service has grown tired of walking so far each day to collect mail and have decided to install a large number of new mailboxes to Stormwind, Undercity, Darnassus and Orgrimmar.</li> <li>Northrend Children's Week has arrived in Dalaran! Players can find out more by visiting the Eventide District.</li> <li>Copied Test Realm characters will no longer be copied with their achievement history in order to better facilitate the character copy process.</li> </ul> </p> <p> <b>PvP</b> <ul> <li>Arenas</li> <ul> <li>The newest season of Arena gear can only be purchased if you meet the requirements with your 3 or 5 player team rating. Rating requirements from 2 player teams can still be used to purchase the previous season of gear.</li> <li>Dalaran Sewers</li> <ul> <li>The entire Arena has increased in size by 25%.</li> <li>Mounts can now be used in this Arena.</li> <li>The position and collision of the crates on the central platform has been modified.</li> </ul> <li>Ruins of Lordaeron</li> <ul> <li>Alcoves have been removed from the starting chambers.</li> <li>Two line-of-sight tombstones have been added to the slime pool on the southern side of the map.</li> <li>The collision around the central tomb has been smoothed out to prevent players from becoming stuck on the terrain as often.</li> </ul> </ul> <li>Battlegrounds</li> <ul> <li>Battleground experience has arrived!</li> <ul> <li>Players will now be awarded experience for completing objectives and actions that yield honor in Battlegrounds (honorable kills not included).</li> <li>Players who do not wish to gain experience through PvP can visit Behsten in Stormwind or Slahtz in Orgrimmar - both located near the Battlemasters in either city - and turn off all experience accumulation for the cost of 10 gold.</li> <li>Disabling experience gains will prevent a player from gaining experience through any means available in the game.</li> <li>Players with experience gains turned off who compete in Battlegrounds will face off only against other players with experience gains turned off.</li> <li>Behsten and Slahtz can reinstate experience gains for players, for a 10 gold fee of course. Any experience that would've been accumulated if experience gains were not turned off cannot be recovered.</li> </ul> <li>Battlemasters in major cities affiliated with specific Battlegrounds have been replaced with a Battlemaster for each faction that will allow players to queue for any Battleground. Battlemasters for specific Battlegrounds will still be seen around the cities during corresponding Battleground holiday weekends.</li> <li>When standing at a capture point that you control, you will gain a buff called Honorable Defender. This buff grants +50% honor gained from kills. This currently affects Arathi Basin, Eye of the Storm and Isle of Conquest.</li> <li>Arathi Basin</li> <ul> <li>The time it requires to capture a base has been reduced to 8 seconds, down from 10 seconds.</li> <li>The game now ends when one team reaches 1600 victory points, down from 2000.</li> </ul> <li>Eye of the Storm</li> <ul> <li>The time it requires to capture the center flag has been reduced to 8 seconds, down from 10 seconds</li> <li>The game now ends when one team reaches 1600 victory points, down from 2000.</li> </ul> <li>Strand of the Ancients</li> <ul> <li>The faction starting on attack/defense will now be randomized at the start of each match.</li> </ul> <li>Warsong Gulch</li> <ul> <li>There is a now a 20 minute timer on this battleground. After that time, the team with the most flag captures wins. If this would result in a tie, the team that captured the first flag wins. If neither side has captured a flag, then the game ends in a tie.</li> </ul> </ul> </ul> </p> <p> <b>Races: General</b> <ul> <li>Axe Specialization (Orc): The weapon bonus from this effect now applies to fist weapons in addition to axes.</li> <li>Tauren now have the option of changing skin tone by visiting the barber shop.</li> </ul> </p> <p> <b>Items: General</b> <ul> <li>Block Value: The amount of bonus block value on all items has been doubled. This does not affect the base block value on shields or block value derived from strength.</li> <li>On-Use Block Value Items: All items and set bonuses that trigger temporary increases to block value have been modified. Instead of increasing their block value amount by 100% like other items, they have all had their effect durations doubled. This applies to Glyph of Deflection, Gnomeregan Autoblocker, Coren's Lucky Coin, Lavanthor's Talisman, Libram of Obstruction, Tome of the Lightbringer, Libram of the Sacred Shield, the tier 8 paladin Shield of Righteousness bonus, the tier 5 paladin Holy Shield bonus, and the tier 5 warrior Shield Block bonus.</li> <li>Emblem System Changes</li> <ul> <li>Both the 10 and 25 player instances of the Crusaders' Coliseum drop a new Emblem of Triumph.</li> <li>Any dungeons that previously dropped Emblems of Heroism or Valor, such as Naxxramas or Heroic Halls of Stone, will now drop Emblems of Conquest instead. Emblems of Conquest can still be converted to Valor or Heroism.</li> <li>The heroic dungeon daily quest will now reward 2 Emblems of Triumph and the normal daily dungeon quest will reward 1 Emblem of Triumph.</li> <li>The existing achievements to collect 1, 25, 50, etc. Emblems of Heroism, Valor, and Conquest have been converted to Feats of Strength since Heroism and Valor Emblems are no longer attainable.</li> <li>New achievements have been added to collect various amounts of any combination of emblems.</li> </ul> <li>Mounts</li> <ul> <li>The cast time for summoning any ground mount ...</div><span class="corners-bottom"><span></span></span></div></div>
Fonte (http://www.mmo-champion.com/index.php?topic=65797.0)
Fonte (http://www.mmo-champion.com/index.php?topic=65797.0)