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Azel
21/04/2009, 08:09
<font size="3" style="line-height: 1.3em;"><b>Patch 3.1.1 on live servers this week</b></font><br />Patch 3.1.1 will be deployed on live servers this week, this is a minor bug fix patch and there aren&#39;t many changes. <br /><br /><span style="text-decoration: underline;"><b>Patch 3.1.1 - Unofficial changes</b></span><br /><div class="blizzquotewrap"><div class="blizzquoteinner"><span class="corners-top"><span></span></span><div class="blizzquoteheader"><span>Quote from <b>Blizzard staff</b></span></div><div class="blizzquote"><span style="color: white;"><b>Ulduar 10-Man</b></span><br /><b>Ignis</b> - <a href="http://www.wowhead.com/?spell=62546" target="_blank"><span style="color: white;">Scorch</span></a> now inflicts 3770 to 4230 damage. (Down from 4713 to 5287) <br /><br /><span style="color: white;"><b>Ulduar 25-Man</b></span><br /><b>Ignis</b> - <a href="http://www.wowhead.com/?spell=63473" target="_blank"><span style="color: white;">Scorch</span></a> now inflicts 6032 to 6768 damage. (Down from 7540 to 8460)<br /><b>Thorim</b> - <a href="http://www.wowhead.com/?spell=62466" target="_blank"><span style="color: white;">Lightning Charge</span></a> now inflicts 17344 to 20156 damage. (Up from 13875 to 16125)<br /><b>Thorim</b> - <a href="http://www.wowhead.com/?spell=64390" target="_blank"><span style="color: white;">Chain Lightning</span></a> now inflicts 4625 to 5375 damage. (Up from 3700 to 4300)<br /><br /><span style="color: white;"><b>Ulduar Hard Modes</b></span><br /><b>Flame Leviathan</b> - <a href="http://www.wowhead.com/?spell=65077" target="_blank"><span style="color: white;">Tower of Frost</span></a> now increases health by 50%. (Up from 25%) <br /><b>Flame Leviathan</b> - <a href="http://www.wowhead.com/?spell=65076" target="_blank"><span style="color: white;">Tower of Storms</span></a> now increases health by 50%. (Up from 25%) <br /><b>Flame Leviathan</b> - <a href="http://www.wowhead.com/?spell=65075" target="_blank"><span style="color: white;">Tower of Flames</span></a> now increases health by 50%. (Up from 25%)<br /><b>Thorim</b> - Sif&#39;s <a href="http://www.wowhead.com/?spell=62604" target="_blank"><span style="color: white;">Frostbolt Volley</span></a> now inflicts 11250 to 3750 damage. (Up from 9000 to 11000)<br /><b>Thorim</b> - Sif&#39;s <a href="http://www.wowhead.com/?spell=62605" target="_blank"><span style="color: white;">Frost Nova</span></a> now inflicts 14138 to 15862 damage. (Up from 9425 to 10575)<br /><b>XT-002 Deconstructor</b> - <a href="http://www.wowhead.com/?spell=64193" target="_blank"><span style="color: white;">Heartbreak</span></a> now increases damage by 35% (Up from 30%) and health by 45% (Up from 40%)<br /><br /><img src="http://static.mmo-champion.com/mmoc/images/icons/ideathknights.gif" alt="" border="0" /> <b><span style="color: #C41E3A;">Death Knight</span></b> (<b><a href="http://www.mmo-champion.com/index.php?page=650" target="_blank"><span style="color: orange;">3.1 Skills List</span></a> / <a href="http://talent.mmo-champion.com/?deathknight" target="_blank"><span style="color: orange;">3.1 Talent + Glyph Calc.</span></a></b>)<br /><span style="color: white;"><b>Unholy</b></span><br /><a href="http://www.wowhead.com/?spell=48707" target="_blank"><span style="color: white;">Anti-Magic Shell</span></a> now absorbs magical damage up to a maximum of 50% of the Death Knight&#39;s health. (Down from 100%)<br /><br /><img src="http://static.mmo-champion.com/mmoc/images/icons/iwarlocks.gif" alt="" border="0" /> <b><span style="color: #9482CA;">Warlock</span></b> (<b><a href="http://www.mmo-champion.com/index.php?page=680" target="_blank"><span style="color: orange;">3.1 Skills List</span></a> / <a href="http://talent.mmo-champion.com/?warlock" target="_blank"><span style="color: orange;">3.1 Talent + Glyph Calc.</span></a></b>)<br /><span style="color: white;"><b>Demonology</b></span><br /><a href="http://www.wowhead.com/?spell=47231" target="_blank"><span style="color: white;">Fel Synergy</span></a> now give you a 50/100% chance to heal your pet for 15% (down from 50/30%) of the amount of spell damage done by you. <br /></div><span class="corners-bottom"><span></span></span></div></div><br /><span style="text-decoration: underline;"><b>Patch 3.1.1 - Talent Respec</b></span><br /><div class="blizzquotewrap"><div class="blizzquoteinner"><span class="corners-top"><span></span></span><div class="blizzquoteheader"><span>Quote from: <b>Eyonix (<a href="http://blue.mmo-champion.com/1/16474240454-upcoming-talent-respec.html" target="_blank" style="color: white;">Source</a>)</span></b></div><div class="blizzquote">In the next upcoming minor content patch, we will be wiping all talents which should fix a majority of talent issues that players have been experiencing. This talent wipe will not affect glyphs, but when reapplying your talent points, please be careful to match them up to the glyphs that you currently have placed. </div><span class="corners-bottom"><span></span></span></div></div><br /><span style="text-decoration: underline;"><b>Patch 3.1.1 - Official Notes</b></span><br />These notes are taken from the patch files and aren&#39;t very informative ... <br /><div class="blizzquotewrap"><div class="blizzquoteinner"><span class="corners-top"><span></span></span><div class="blizzquoteheader"><span>Quote from <b>Blizzard staff</b></span></div><div class="blizzquote"><font size="3" style="line-height: 1.3em;"><b>World of Warcraft Client Patch 3.1.1</b></font><br />The latest test realm patch notes can always be found at <a href="http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html" target="_blank"><span style="color: orange;">http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html</span></a><br /><br />The latest patch notes can always be found at <a href="http://www.worldofwarcraft.com/patchnotes/" target="_blank"><span style="color: orange;">http://www.worldofwarcraft.com/patchnotes/</span></a><br /><br />We are updating World of Warcraft with a minor bug fix patch. For updated information regarding the changes made in this patch, please visit the official General forum at: <a href="http://forums.worldofwarcraft.com/board.html?sid=1&forumId=10023" target="_blank"><span style="color: orange;">http://forums.worldofwarcraft.com/board.html?sid=1&forumId=10023</span></a></div><span class="corners-bottom"><span></span></span></div></div><br /><font size="3" style="line-height: 1.3em;"><b>Recent In Game Fixes - 04/21</b></font><br /><div class="blizzquotewrap"><div class="blizzquoteinner"><span class="corners-top"><span></span></span><div class="blizzquoteheader"><span>Quote from: <b>Bornakk (<a href="http://blue.mmo-champion.com/23/16474158165-recent-ingame-fixes--41609.html" target="_blank" style="color: white;">Source</a>)</span></b></div><div class="blizzquote">Keep in mind that some of these changes may not be active until after the server has been restarted. <br /><ul style="margin-top: 0; margin-bottom: 0;"><li>The Saronite Animus in the heroic General Vezax encounter has had its health increased.</li><li>The Mimiron hard mode has received the following changes: increased damage from Flames, increased damage from Frost Bomb (in heroic), increased damage from Water Spray, and increased the health bonus he receives from Emergency Mode.</li><li>The damage bonus of the Frozen Power talent should no longer affect boss creatures.</li><li>The buff players receive from Tenacity in Wintergrasp is now stronger.</li><li>Stoneclaw Totem should no longer put a shield on hostile targets.</li><li>The damage from a Clockwork Sapper’s Energy Sap ability has been decreased.</li><li>General Vezax’s abilities, Mark of the Faceless and Shadow Crash, may hit players in melee range depending on the situation and player setup.</li><li>Players should no longer be able to quench the Unquenchable Flames debuff from a Molten Colossus by using spells like Cloak of Shadows or Divine Protection. The Molten damage from when Iron Constructs turn molten has been reduced, the ground damage from Scorch has been reduced, and the total health of Ignis himself has been reduced.</li><li>For Ignis the Furnace master, Strength of the Creator will now only affect physical damage and he will have to wait for a short time to charge after casting Flame Jets.</li><li>Katherine Lee should no longer be attackable in Dalaran, meanies.</li><li>Shattering Throw will no longer consume an extra 25 rage.</li><li>The heirloom item, Discerning Eye of the Beast, will now return mana at any level.</li><li>The item Gauntlets of the Wretched can now be sold or disenchanted.</li><li>All of the additional creatures spawned during the XT-002 Deconstructor encounter can now be snared in either difficulty.</li><li>It will be slightly more difficult to skip Tympanic Tantrum on XT-002 Deconstructor.</li><li>For the Hodir encounter, the damage from Champion of Hodir’s Freezing Breath has been reduced, the haste effect from Starlight has been decreased, and the timer for the hard mode has been decreased.</li><li>For the Thorim encounter, the Runic Colossus should stop channeling Runic Smash once engaged in combat, the Dark Rune Champion should no longer whirlwind after being disarmed, and the Runic Colossus should no longer melee when it charges.</li></ul></div><span class="corners-bottom"><span></span></span></div></div><br /><font size="3" style="line-height: 1.3em;"><b><img src="http://static.mmo-champion.com/mmoc/images/icons/24x24/deathknight.jpg" alt="" border="0" /> Death Strike Healing Nerf</b></font><br /><div class="blizzquotewrap"><div class="blizzquoteinner"><span class="corners-top"><span></span></span><div class="blizzquoteheader"><span>Quote from: <b>Ghostcrawler (<a href="http://blue.mmo-champion.com/28/16473608683-death-strike-healing-nerf.html" target="_blank" style="color: white;">Source</a>)</span></b></div><div class="blizzquote">We have since made another hotfix to just change the way the healing works completely. It now heals 5% of the death knight&#39;s health per disease on the target, up to a max of 15%. This should allow Frost and Unholy to benefit from Death Strike healing while letting Blood benefit from extra Death Strike damage. The tooltip will not reflect this change until we can patch the client.</div><span class="corners-bottom"><span></span></span></div></div><br /><font size="3" style="line-height: 1.3em;"><b>Arena Season 6 - Starting Tomorrow</b></font><br />According to today&#39;s blue post, the Season 6 of the Arena is still scheduled to start tomorrow on live servers!<br /><div class="blizzquotewrap"><div class="blizzquoteinner"><span class="corners-top"><span></span></span><div class="blizzquoteheader"><span>Quote from: <b>Zarhym (<a href="http://blue.mmo-champion.com/1/16474260525-season-6-tomorrow.html" target="_blank" style="color: white;">Source</a>)</span></b></div><div class="blizzquote">We have stated that players should expect season 6 to start as early as tomorrow. This is still the plan. </div><span class="corners-bottom"><span></span></span></div></div><br /><span style="text-decoration: underline;"><b>Arena Season 6 – Upcoming Changes</b></span><br /><div class="blizzquotewrap"><div class="blizzquoteinner"><span class="corners-top"><span></span></span><div class="blizzquoteheader"><span>Quote from: <b>Bornakk (<a href="http://blue.mmo-champion.com/11/15864860497-arena-season-6--upcoming-changes.html" target="_blank" style="color: white;">Source</a>)</span></b></div><div class="blizzquote">Now that Arena Season 6 is on the horizon, we wanted to share some details regarding upcoming changes to the arena rating system in Arena Season 6. <b><span style="color: white;">With Arena Season 6, arena teams will start at 0 rating instead of 1500</span></b>, which will allow teams to have more continuous progression throughout the arena season. In addition, we reevaluated item purchases and felt many of them were too difficult to obtain so we will be altering the rating requirements needed to purchase the latest arena items. For example, <b><span style="color: white;">items with a rating requirement will now be obtainable starting at 1250 rating</span></b>.<br /><br />As with the current system, the matchmaking system will attempt to match teams against opponents who are closest to their average matchmaking rating. Starting with Arena Season 6, a team’s average matchmaking rating will be shown in the scoreboard at the end of each match so that you can see where your team stands compared to the opposing team you just faced. All arena teams that are below a 1500 arena rating will always earn arena points as a 1500 rated team. This will allow teams to continue to build up arena points while working on gaining the ratings needed to purchase items.<br /><br />Please note that a more specific start date for Arena Season 6 will be provided as soon as it is determined.<br /><br />Here is a list of some PvP items that will be available in Arena Season 6 and their expected rating requirements:<br /><br /><table style="font: inherit; color: inherit;"><tr><td valign="top" style="font: inherit; color: inherit;"><span style="color: white;"><b>Rating Required:</b></span><br /><span style="color: #0099FF;">1250+: Deadly Relics/Idols/Librams/Totems&nbsp; &nbsp; <br />1300+: Deadly Gloves<br />1350+: Deadly Legs<br />1400+: Deadly Chest<br />1450+: Deadly Helm<br />1500+: Deadly Shoulders<br /><br />1400+: Furious Bracer (honor...</span></td></tr></table></div><span class="corners-bottom"><span></span></span></div></div>


Fonte (http://www.mmo-champion.com/index.php?topic=51107.0)

Pizza
21/04/2009, 10:31
All of the additional creatures spawned during the XT-002 Deconstructor encounter can now be snared in either difficulty.

tt lo avremmo downato XD



It will be slightly more difficult to skip Tympanic Tantrum on XT-002 Deconstructor.
skip? nel senso burnarlo di dps prima lo faccia?

Serrangel
21/04/2009, 11:28
Eh si... se avessero fatto il nerf prima sarebbe caduto easy..

Cmq leggendo qua e la:

- tanti lo tankano sulle scale per avere il maggior tempo possibile per killare gli add
- la maggior parte degli scrap-bot vengono killati dai ranged shootando i Bomb-bot e solo il rimanente verrebbe killato aoe
- vengono uccisi anche i robottoni , per evitare che l'OT venga inchiappettato durante il terremoto (o portandoli vicino al boss e nukandoli di aoe oppure portandoli vicino ai bomb-bot)

Cmq da quello che mi è parso di capire, le due cose più importanti sono pulire tutto prima del terremoto e NUKARE il cuore

Ieri l'avete provato in 25man?

Pizza
21/04/2009, 12:13
no, solo razorscale e wipiss

Kaiser The Dragon
21/04/2009, 15:33
Da notare che diminuiscono, di circa 1k a tick, il danno d'area dello scorch di Ignis.(Suppongo che altre gilde stiano porconando parecchio ad ignis)