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Azel
19/11/2008, 16:20
<font size="3" style="line-height: 1.3em;"><b>Wrath of the Lich King - Mounts (Again!)</b></font><br />Oh I know you&#39;re going to hate me for newsing the same thing twice but the <a href="http://www.mmo-champion.com/index.php?page=824" target="_blank"><b>mounts page</b></a> has been updated and improved.<br /><ul style="margin-top: 0; margin-bottom: 0;"><li>Screenshots have been added for all mounts, wowhead links are still available as small icons next to the name</li><li>The Ground/Flying column was removed, it wasn&#39;t really useful and I&#39;m sure we all know that drakes can fly and mammoths can&#39;t.</li><li>I made a few corrections to some descriptions. (The materials bought from NPCs for the Mechano-Hog and Mekgineer&#39;s Chopper don&#39;t cost 3 000 gold ... but 12 000)</li></ul><br /><div align="center"><a href="http://www.mmo-champion.com/index.php?page=824" target="_blank"><img src="http://static.mmo-champion.com/mmoc/images/news/2008/november/wotlkmounts2.jpg" alt="" border="0" /></a></div><br /><br /><font size="3" style="line-height: 1.3em;"><b>Blue posts</b></font><br /><div class="blizzquotewrap"><div class="blizzquoteinner"><span class="corners-top"><span></span></span><div class="blizzquoteheader"><span>Quote from <b>Blizzard staff</b></span></div><div class="blizzquote"><span style="color: white;"><b>PvE raid content difficulty</b></span><br />Keep in mind that guilds like this are comprised of people who have bested every raid encounter we&#39;ve released since Onyxia and Molten Core. They&#39;ve made it a focus for years now to conquer every piece of PvE content we put out there, and do it first. Knowledge, experience, and teamwork are built rapidly when struggling through so many different boss encounters.<br /><br />Now, I&#39;m not arguing that the raid content is any easier or harder than in the past. I&#39;ve not done any of the 25 man raids yet. I do get the feeling though that the majority of the people I&#39;ve seen on the forums specifically arguing that the content is too easy, based on the performance or opinions of the top guilds of the world, have not experienced the content either.<br /><br />Is it possible you will draw the same conclusion when you&#39;ve cleared every 25 man encounter through Arthas (when his time comes)? Of course. When your intuitions grow into experience after you&#39;ve made such accomplishments you&#39;ll have better ground from which to justify your disappointment.<br /><br />Of course we&#39;re monitoring your feedback and experiencing the content ourselves. I reiterate that we&#39;ll always consider adjusting content for greater ease or difficulty if we feel it is necessary to maintain a fun and rewarding game. (<a href="http://blue.mmo-champion.com/1/12891009037-is-wrath-too-easy.html" target="_blank"><b><span style="color: white;">Source</span></b></a>)<br /><br /><span style="color: white;"><b>PvP Balancing</b></span><br />It is certainly our goal to make all classes competitive in Arenas. I think we have made improvements from BC. I don&#39;t think we&#39;re there yet. We are going to learn a lot when more players are at 80 and everyone starts to try out different strats and comps. I do feel pretty comfortable predicting that the issues players are worried about now will not be the ones we&#39;re all worried about in 3 months. Dark horses always have a way of sneaking up on you.<br /><br />I understand the problem with perceptions, and it can sometimes be frustrating that players who can be so well-informed about their own classes could be so out of touch with changes that have occured to other classes. It&#39;s just a big game. We definitely can&#39;t buff classes or specs just as part of a PR campaign to shake people&#39;s mindsets. But that will come with time. (<a href="http://blue.mmo-champion.com/28/12666205023-challenge-to-blizzard.html" target="_blank"><b><span style="color: white;">Source</span></b></a>)<br /><br /><span style="color: white;"><b>Vehicle Bugs</b></span><br />If you are experiencing vehicle bugs or have experienced vehicle bugs, please feel free to post them in the <a href="http://forums.worldofwarcraft.com/thread.html?topicId=12661344582&sid=1" target="_blank"><span style="color: orange;">thread linked below</span></a>. Please include as much detail as possible when adding to this thread so that we may better find any possible issues.<br /><br /><span style="color: white;"><b>US PvP Transfer to Drak&#39;tharon</b></span><br />We will be blocking the transfers of Alliance characters off of the realm Cho&#39;gall in the near future for population balance. If you plan to complete this transfer please do so as soon as possible. (<a href="http://blue.mmo-champion.com/1/12665784350-free-pvp-character-moves-to-new-realm-1117.html" target="_blank"><b><span style="color: white;">Source</span></b></a>)<br /><br /><span style="color: white;"><b>[US] PvE transfers to Fizzcrank</b></span><br />We will be reopening free character transfers to the PvE realm, Fizzcrank, on Wednesday November 19 from 9:00am PST to 2:00pm PST. If you are looking to transfer to this realm, please be prepared to do so during this timeframe. No characters will be eligible to use the free moves to this realm once they are complete. <br /><br /><b>What realms will be eligible to transfer here?</b><br />The same realms that were open to Fizzcrank before they were closed off last weekend: Aggramar, Alleria, Alexstrasza, Argent Dawn, Arygos, Blackhand, Doomhammer, Greymane, Hellscream, Hyjal, Medivh, Proudmoore, Thrall, Silvermoon, Whisperwind, Zul&#39;jin <br /><br /><img src="http://static.mmo-champion.com/mmoc/images/icons/24x24/druid.jpg" alt="" border="0" /> <font size="4" style="line-height: 1.3em;"><b><span style="color: #FF7D0A;">Druid</span></b></font> (<b><a href="http://www.mmo-champion.com/index.php?page=700" target="_blank"><span style="color: orange;">Skills List</span></a> / <a href="http://talent.mmo-champion.com/?druid" target="_blank"><span style="color: orange;">Talent Calc. (9095)</span></a></b>)<br /><span style="color: white;"><b>Feral druids AE</b></span><br />And in case it gets asked, Feral druids we haven&#39;t forgotten about your AE either. We&#39;ll try and announce something soon. (<a href="http://blue.mmo-champion.com/28/12661072956-the-state-of-rogues-in-5mans-and-their-aoe.html" target="_blank"><b><span style="color: white;">Source</span></b></a>)<br /><br /><span style="color: white;"><b>Druid can&#39;t train Weakness Spectralizers</b></span><br />This is a known issue and I believe we are hotfixing it. (<a href="http://blue.mmo-champion.com/28/12665785331-druids--engineering-goggles.html" target="_blank"><b><span style="color: white;">Source</span></b></a>)<br /><br /><img src="http://static.mmo-champion.com/mmoc/images/icons/24x24/hunter.jpg" alt="" border="0" /> <font size="4" style="line-height: 1.3em;"><b><span style="color: #ABD473;">Hunter</span></b></font> (<b><a href="http://www.mmo-champion.com/index.php?page=620" target="_blank"><span style="color: orange;">Skills List</span></a> / <a href="http://talent.mmo-champion.com/?hunter" target="_blank"><span style="color: orange;">Talent Calc. (9095)</span></a></b>)<br /><span style="color: white;"><b>PvP balance and Deterrence</b></span><br />With only a couple of exceptions, every change we made to hunters and every new talent we added were done to address specific concerns of players. You&#39;re in fantastic shape for PvE and if you are indeed still too low in PvP as you suspect, then we&#39;ll get that taken care of. We have a Deterrence idea we&#39;re working on right now, but I don&#39;t want to say any more until we&#39;re farther along. One reason I don&#39;t say as much about future plans as I could is players tend to get really upset if we change our minds or the implementation takes longer than we think. Somehow my mentioning "we&#39;re working on it" gets turned into "broken promises" and then everyone gets their torches and pitchforks. (<a href="http://blue.mmo-champion.com/28/12662134681-thanks-to-ghostcrawler.html" target="_blank"><b><span style="color: white;">Source</span></b></a>)<br /><br /><img src="http://static.mmo-champion.com/mmoc/images/icons/24x24/paladin.jpg" alt="" border="0" /> <font size="4" style="line-height: 1.3em;"><b><span style="color: #F58CBA;">Paladin</span></b></font> (<b><a href="http://www.mmo-champion.com/index.php?page=610" target="_blank"><span style="color: orange;">Skills List</span></a> / <a href="http://talent.mmo-champion.com/?paladin" target="_blank"><span style="color: orange;">Talent Calc. (9095)</span></a></b>)<br /><span style="color: white;"><b>Upcoming changes to paladin&#39;s talent trees</b></span><br />Not every talent tree has those clickable abilities at the 11, 21, 31, 41 and 51 spots. We might eventually give Protection and Holy and 11-pointer and we have some ideas on what we would like to do, but mostly we want to see if there is anything they are really lacking that filling the hole could solve.<br /><br />A taunt is not a particularly interesting talent. It&#39;s a button you ideally never want to push and often when you have to push it, it&#39;s because someone else in the group messed up. This is why we are leaning towards just giving paladins a brand new ability to taunt, but I&#39;ll announce it for sure when we are sure.<br /><br />Paladins received more changes to core mechanics than any other class in LK, so I would not be at all surprised to see changes to their talent trees over the next few patches. Holy, IMO, is likely to see the most work. (<a href="http://blue.mmo-champion.com/26/12661344664-not-the-11point-talent.html" target="_blank"><b><span style="color: white;">Source</span></b></a>)<br /><br /><span style="color: white;"><b>Leveling as Holy + buffs in Patch 3.0.x</b></span><br />That’s a bit of a misinterpretation, though I suspect I don’t need to point that out. The Holy paladin is a healing spec. If you take that spec, it’s with the expectation that you are giving up some other strengths in order to be a good healer. We don’t want leveling to be horribly painful for you, but to be honest, I don’t think it is. My answer was more that if you find leveling as Holy (or Protection or Discipline or whatever) too slow, then you do have the option to respec. Many players do. Shadow is probably the most common case of a spec that is used to level even by players that fully intend to heal.<br /><br />You also make it sound as if we somehow broke existing gameplay here. Healers have never been exceptionally fast at leveling (and neither have tanks for that matter). We think we made things a little easier with the changes to spellpower and similar adjustments for tanks, but I would be surprised if your relative (for your level) dps actually went down between BC and LK.<br /><br />Also, you are still going to want multiple sets of gear even with this change. Once you hit level 80 and get your stuff gemmed and enchanted it is going to be better for one role (healing, dps, PvP) than for others. The spellpower change makes healing gear better at dps (and vice versa) but it doesn’t mean they become the same thing. (<a href="http://blue.mmo-champion.com/27/12666204323-healers-respec--gc-hath-commanded.html" target="_blank"><b><span style="color: white;">Source</span></b></a>)<br /><br />[...] I don’t actually think Holy paladins get different and substandard treatment. You did get hurt by the Ret nerfs, and as I said, we intend to compensate you for that. It will be in the next patch, which will be before the 3.1 Ulduar patch. I think it’s ex...</div><span class="corners-bottom"><span></span></span></div></div>


Fonte (http://www.mmo-champion.com/index.php?topic=27076.0)