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AlucarDus(F)
15/02/2005, 23:03
Come fate voi con i talenti? :head:
Avete gia' le idee chiare o state sperimentando?

Thx a tutti

Namtreg
15/02/2005, 23:34
Personalmente per il pally ho le idee molto chiare:

Class: Paladin
Level: 60


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Holy Talents (8 points)


Spiritual Focus - 5/5 points
Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.


Improved Holy Light - 3/3 points
Increases the amount healed by your Holy Light spell by 12%.



Protection Talents (0 points)


None

Retribution Talents (43 points)


Improved Blessing of Might - 5/5 points
Increases the Attack Power bonus of your Blessing of Might by 20%.


Benediction - 5/5 points
Reduces the Mana cost of your Retribution spells by 15%.


Two-Handed Weapon Specialization - 5/5 points
Increases the damage you deal with two-handed melee weapons by 5%.


Improved Seal of the Crusader - 5/5 points
Increases the Attack Power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 15%.


Vengeance - 5/5 points
Gives you a 15% bonus to Physical and Holy damage you deal for 8 seconds after dealing a critical strike.


Deflection - 5/5 points
Increases your Parry chance by 5%.


Seal of Command - 1/1 point
Fills the Paladin with the spirit of command for 30 seconds, giving the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin's weapon. Only one Seal can be active on the Paladin at any one time.

Unleashing this Seal's energy will judge an enemy for 30 seconds, causing 24 Holy damage any time the enemy becomes stunned. Only one Judgement per Paladin can be active at any one time.


Anticipation - 3/5 points
Increases your Defense skill by 6.


Precision - 3/3 points
Increases your chance to hit with melee weapons by 3%.


Conviction - 5/5 points
Increases your chance to get a critical strike with melee weapons by 5%.


Blessing of Kings - 1/1 point
Places a Blessing on the friendly target, increasing total stats by 10% for 5 minutes. Players may only have one Blessing on them per Paladin at any one time.

Cloud Wallace
16/02/2005, 00:06
In PvM prover? anche io una cosa molto simile (levo 5 punti a retribution e li metto in Improved Devotion Aura a protection), salvo poi respeccare al 60, ma devo decidere ancora come. Se servir? mi butter? tutto su protection e su 1h+sh, ma sono ancora dubbioso... :ph34r:

Herø
16/02/2005, 06:13
quando capirete che il pally nn serve per menare ma per difendere chi mena fatemi no squillo :)

TheAwakner
16/02/2005, 09:20
E chi l'ha detto? ^_^
Io ho visto certa gente che la pensa diversamente, il Pally mena (e pu? essere un buon PG per Raid o per PVP).
A mio parere lo possiamo vedere solo dal 40+ ^_^ ^_^

Bongo
16/02/2005, 12:02
Hero ha capito tutto, ? come dice lui.


Ciononostante puo essere parecchio utile come bodyguard del prete.

Namtreg
16/02/2005, 14:35
Imho il pally ? bello perch? gli si pu? dare un impronta diversa a seconda di come si vuole giocare. Essendo una via di mezzo fra priest puro e guerriero puro con i talenti ho cercato semplicemente di farlo virare + sul danno che sul buff/heal ma questo non vuol dire che sia la scelta migliore :) Con questa configurazione aggravo di brutto su warrior e rogue su Archimode US :) idem su bronzebeard US :)

Herø
16/02/2005, 15:32
Mi chiedevo: perch? mettere 43 punti a Retribution... poi ho pensato, ma certo! per il BoK!... Ma..... in ottica pvp un BoK in confronto a un Mark of the Wild che ti aumenta Armor Class di 285 gli attirbuti di 12 e le resistenze di 20, diventa quasi irrisorio

Poi mi son chiesto: Un paladino quanto reputa importante "Lay on Hands"? Io lo reputo fondamentale, poich? ? la mia seconda vita! E maxxando Illumination, Divine Favor e Improved Holy Light ogni 2 minuti (cooldown di Divine Favor) si pu? fare una cura critica recuperando il 100% del mana speso = cura gratis = stesso effetto del lay on hands (recuperi neanche un centinaio di pf in meno) e non perdi mana = un lay on hands gratis ogni due minuti.


per? bisogna rinunciare al BoK...


riflettete gente, riflettete :)

Swarzenegher
16/02/2005, 17:02
Io il mio pally lo faccio concentrato sulla difesa perche' gioco in una gilda e faccio parte di un gruppo, quindi essendo un Melee il mio compito e' tenere i mostri e proteggere i caster.
poi se uno gioca da solo e' un' altro conto.

Cloud Wallace
16/02/2005, 17:07
Ecco quello che far? col PvM

Holy Talents (11 points)

# Spiritual Focus - 5/5 points
Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.

# Illumination - 5/5 points
After getting a critical effect from your Flash of Light or Holy Light spell, gives you a 100% chance to gain Mana equal to the base cost of the spell.

# Divine Favor - 1/1 point
When activated, gives your next Flash of Light or Holy Light spell a 100% critical effect chance.



Protection Talents (7 points)

# Improved Devotion Aura - 5/5 points
Increases the armor bonus of your Devotion Aura by 25%.

# Improved Blessing of Protection - 2/2 points
Reduces the cooldown of your Blessing of Protection by 120 seconds.



Retribution Talents (33 points)

# Benediction - 5/5 points
Reduces the Mana cost of your Retribution spells by 15%.

# Two-Handed Weapon Specialization - 5/5 points
Increases the damage you deal with two-handed melee weapons by 5%.

# Vengeance - 5/5 points
Gives you a 15% bonus to Physical and Holy damage you deal for 8 seconds after dealing a critical strike.

# Seal of Command - 1/1 point
Fills the Paladin with the spirit of command for 30 seconds, giving the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin's weapon. Only one Seal can be active on the Paladin at any one time.

Unleashing this Seal's energy will judge an enemy for 30 seconds, causing 24 Holy damage any time the enemy becomes stunned. Only one Judgement per Paladin can be active at any one time.

# Deflection - 5/5 points
Increases your Parry chance by 5%.

# Anticipation - 2/5 points
Increases your Defense skill by 4.

# Precision - 3/3 points
Increases your chance to hit with melee weapons by 3%.

# Consecration - 1/1 point
Consecrates the land beneath the Paladin, doing 120 Holy damage over 8 seconds to enemies who enter the area.

# Conviction - 5/5 points
Increases your chance to get a critical strike with melee weapons by 5%.

# Blessing of Kings - 1/1 point
Places a Blessing on the friendly target, increasing total stats by 10% for 5 minutes. Players may only have one Blessing on them per Paladin at any one time.

Cloud Wallace
16/02/2005, 20:18
Una minima variante potrebbe essere quella di levare i 2 punti in Improved BoP e metterli in Anticipation o nel potenziamento di Holy Light, ma sono inezie...

Sto cercando invece un buon template da Protection con 1h+sh, qualcuno ha qualche idea? :ph34r:

AlucarDus(F)
16/02/2005, 21:28
Thx a tutti :)