Feror
17/01/2008, 18:08
-Improved Blessing of Might is now trainable
-Divine Strength moved to replace Improved Blessing of Might
-(New Talent) Holy Wisdom, increases your mana regeneration by 2/4/6/8/10% of your total intellect. In place of Divine Strength.
-Precision and Deflection talents switched.
-Improved Retribution Aura talent is now trainable
-(New Talent) Holy Might, Increases your critical strike damage bonus by 5/10/15% and your critical strikes consecrates a target for 100/150/200 Holy damage over 15 sec.
-Improved Sanctity Aura now also return 100/200 mana to the party after achieving a critical hit on a target.
-Repentance moved to 25 points, next to Vengeance and it's cooldown reduced to 30 sec.
-(New Talent) Intervention, Intervenes the target, interrupting spellcasting and silences the target for 3 sec. 10 sec cooldown.
-Two Handed Weapon Specialization renamed to Blessed by the Light. Increases your weapon damage by 2/4/6% and increases your total spell damage and healing by 15/25/35% of your strength.
-Divine Favor now makes your next Holy Light or Flash of Light an instant cast.
-Blessing of Light now also affect Holy Shock
-Holy Shock now heals from 1240 to 1544 health instead of 530 to 574 health. The damage value of Holy Shock stays the same.
-Divine Illumination now also increase your resistance to spell interrupt and dispel mechanics by 50% for 15 sec.
-Pure of Heart talent changed, it will now make all critical strikes made against you increase your healing effectiveness by 1/3/5% and the casting time of your next healing spell is reduced by 0.5/0.7/1 sec for 6 sec.
-Seal of Blood is now trainable by Alliance Paladins as Seal of Sacrifice.
-Seal of Vengeance is now trainable by Horde Paladins as Seal of Revenge.
:sbav:
-Divine Strength moved to replace Improved Blessing of Might
-(New Talent) Holy Wisdom, increases your mana regeneration by 2/4/6/8/10% of your total intellect. In place of Divine Strength.
-Precision and Deflection talents switched.
-Improved Retribution Aura talent is now trainable
-(New Talent) Holy Might, Increases your critical strike damage bonus by 5/10/15% and your critical strikes consecrates a target for 100/150/200 Holy damage over 15 sec.
-Improved Sanctity Aura now also return 100/200 mana to the party after achieving a critical hit on a target.
-Repentance moved to 25 points, next to Vengeance and it's cooldown reduced to 30 sec.
-(New Talent) Intervention, Intervenes the target, interrupting spellcasting and silences the target for 3 sec. 10 sec cooldown.
-Two Handed Weapon Specialization renamed to Blessed by the Light. Increases your weapon damage by 2/4/6% and increases your total spell damage and healing by 15/25/35% of your strength.
-Divine Favor now makes your next Holy Light or Flash of Light an instant cast.
-Blessing of Light now also affect Holy Shock
-Holy Shock now heals from 1240 to 1544 health instead of 530 to 574 health. The damage value of Holy Shock stays the same.
-Divine Illumination now also increase your resistance to spell interrupt and dispel mechanics by 50% for 15 sec.
-Pure of Heart talent changed, it will now make all critical strikes made against you increase your healing effectiveness by 1/3/5% and the casting time of your next healing spell is reduced by 0.5/0.7/1 sec for 6 sec.
-Seal of Blood is now trainable by Alliance Paladins as Seal of Sacrifice.
-Seal of Vengeance is now trainable by Horde Paladins as Seal of Revenge.
:sbav: