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The Bad
Ask the Devs - Answers #4: Armor and Weapons
<div>Ask the Devs - Answers #4: Armor and Weapons
The answers for the latest "Ask the Devs" have been posted. The important parts in a nutshell:
- We plan on implementing a system where winning an item via Need (when using the Dungeon Finder Need Before Greed loot system) will make a BoE item soulbound. We hope to have this working for the 4.2 patch.
- The legendary weapon will be offered in both 10 and 25-man difficulties, however it will be 2 to 2.5 times faster to complete in a 25-man raid.
- The Firelands legendary weapon has an amazing story and quest chain associated with it.
- Account Bound items will be transferable to other realms "some day".
- Blizzard wants to add more customizations to characters but isn't sure that dyes is the way to do it.
This is a very interesting Q&A, I suggest that you read the whole thing.
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Originally Posted by Blizzard (Source)
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Q: Is there any chance we could have caster weapons involved in casting animations? It would look cool to be holding a staff and casting a spell through it, at least as a customization option. - Dromanthis (NA/ANZ)
A: This is something we would dearly love to do. We agree that melee specs get to see their weapons a lot more often in combat while it's easy for casters to forget about them. It's definitely on the list, but understand that we have so many races now (and two sexes for all existing races) that the animations get expensive to produce.
Q: Would it be possible for city quartermasters to sell the same equipment that guards wear? Stats wouldn't matter. - Pokemonmasta (EU|English), Tajit (NA/ANZ)
A: Cool idea. We'll talk about it.
<b>Q: Are you planning to return to the original principle of designing the Tiers, when the sets were themed with the classes, not with the bosses that drop them? Do you have any plans to make the tier items visually different depending on your spec? -
Fonte
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