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Thread: Lake Wintergrasp Changes in Patch 3.2

  1. #1
    The Bad Azel's Avatar
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    RSS Feed Lake Wintergrasp Changes in Patch 3.2

    <font size="3" style="line-height: 1.3em;"><b>Lake Wintergrasp Changes in Patch 3.2</b></font><br />The patch 3.2 official notes have been updated with more changes to Lake Wintergrasp.<br /><div class="blizzquotewrap"><div class="blizzquoteinner"><span class="corners-top"><span></span></span><div class="blizzquoteheader"><span>Quote from <b>Blizzard staff</b></span></div><div class="blizzquote"><span style="color: white;"><b>Wintergrasp</b></span><br /><ul style="margin-top: 0; margin-bottom: 0;"><li>To provide players with a more transparent notification of when Wintergrasp battles occur, as well as better control zone population and stability, several changes have been made.</li><li>Players now have the option to queue for Wintergrasp from a Wintergrasp Battlemaster in any capital city or by simply entering the Wintergrasp zone.</li><li>Queuing will begin 15 minutes before each battle. If chosen, you will automatically be teleported to the zone. Any players in the zone who have not been chosen from the queue will be teleported out when the battle begins.</li><li>The queue system remains active for the entire battle. As soon as a player leaves, a new one will be chosen from the queue.</li><li>Trying to enter Wintergrasp during an active battle for which you have not been chosen will teleport you out. Please note that, as you are now able to fly over Wintergrasp, you will only be teleported out if you try to land and join the battle.</li><li>Level 80 players get higher priority in the queue than lower level players. In addition, a random selection of queued players will be taken from both the Battlemasters and the zone itself.</li><li>The queue will accept up to 100 players from each faction, resulting in a maximum battle of 200 players at a time.</li></ul></div><span class="corners-bottom"><span></span></span></div></div>


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  2. #2
    Member IaN's Avatar
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    Default Riferimento: Lake Wintergrasp Changes in Patch 3.2

    alla buon'ora
    FaViano | 80 Orc warrior

    Bankk | 1 Troll usurer
    ---------------------------------------------------------------------
    "Nessuno può essere libero se costretto ad essere simile agli altri"

  3. #3
    Signore del Ghost Spam Cloud Wallace's Avatar
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    Default Riferimento: Lake Wintergrasp Changes in Patch 3.2

    Ma non facevano prima:
    • Lake Wintergrasp: it is now in a separate istance. Players can access the battle by talking to a Battlemaster or via the PvP interface
    13 Il giorno dopo, uscì di nuovo e, vedendo due Ebrei che stavano rissando, disse a quello che aveva torto: «Perché percuoti il tuo fratello?». 14 Quegli rispose: «Chi ti ha costituito capo e giudice su di noi? Pensi forse di uccidermi, come hai ucciso l'Egiziano?».

    Se questo fosse un film d'azione hollywoodiano, Mosè direbbe "indovinato", tirando fuori due mitragliatrici e aprendo il fuoco. Ma purtroppo, come già detto, queste sono elucubrazioni, e nelle elucubrazioni non succedono cose così divertenti.

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    Member Serrangel's Avatar
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    Default Riferimento: Lake Wintergrasp Changes in Patch 3.2

    Toglieranno la zona attuale dalla mappa? Non sarà più possibile entrarci?

    ciao ciao Titanium



  5. #5
    Io sono l'Alfa e l'Omega Q(F)M's Avatar
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    Default Riferimento: Lake Wintergrasp Changes in Patch 3.2

    Quote Originally Posted by Serrangel View Post
    Toglieranno la zona attuale dalla mappa? Non sarà più possibile entrarci?

    ciao ciao Titanium
    la zona rimane aperta, ma quando comincia la battaglia se non sei tra i 100 scelti dal server, ti sbatte fuori

  6. #6
    Member Serrangel's Avatar
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    Default Riferimento: Lake Wintergrasp Changes in Patch 3.2

    Wellcome back Titanium



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