<font size="3" style="line-height: 1.3em;"><b>World of Warcraft suscriber base reaches 11.5 million worldwide</b></font><br /><div class="blizzquotewrap"><div class="blizzquoteinner"><span class="corners-top"><span></span></span><div class="blizzquoteheader"><span>Quote from: <b>Blizzard (<a href="http://www.blizzard.com/us/press/081121.html" target="_blank" style="color: white;">Source</a>)</span></b></div><div class="blizzquote"><b>IRVINE, Calif. - December 23, 2008 </b>- Blizzard Entertainment, Inc. today announced that World of Warcraft®, its award-winning subscription-based massively multiplayer online role-playing game, is now played by more than 11.5 million subscribers worldwide. This new high was reached following the November 13 release of the game’s second expansion, Wrath of the Lich King™.<br /><br />Within its first 24 hours of availability, Wrath of the Lich King sold more than 2.8 million copies, making it the fastest-selling PC game of all time. In addition to winning a number of editor’s choice awards from major gaming publications, the expansion has now gone on to sell more than 4 million copies in its first month, setting a new record for monthly PC-game sales. Both sales records were previously held by World of Warcraft's first expansion, The Burning Crusade.<br /><br />“We’re pleased to welcome the new and returning players who have helped World of Warcraft reach these new milestones, and we appreciate the enthusiasm and support that the game’s global community has continued to show,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We look forward to providing all of them with an excellent entertainment experience for a long time to come.”<br /><br />“Not only is Wrath of the Lich King still doing well, the base World of Warcraft game and the World of Warcraft Battle Chest® are performing better than last year,” said Bob McKenzie, senior vice president of merchandising at GameStop. “That type of traction is very impressive for a game that is going into its fifth holiday season and speaks to the enthusiastic player base Blizzard Entertainment products have.”</div><span class="corners-bottom"><span></span></span></div></div><br /><br /><font size="3" style="line-height: 1.3em;"><b>Blue posts</b></font><br /><div class="blizzquotewrap"><div class="blizzquoteinner"><span class="corners-top"><span></span></span><div class="blizzquoteheader"><span>Quote from <b>Blizzard staff</b></span></div><div class="blizzquote"><span style="color: white;"><b><a href="http://www.wowhead.com/?item=37835" target="_blank"><b><span style="color: #A335EE;">Je'Tze's Bell</span></b></a> - correction</b></span><br />I was incorrect, unfortunately. The item will remain soulbound. My apologies for the misleading information. (<a href="http://blue.mmo-champion.com/13/13908941058-jetzes-bell--did-yours-become-boe.html" target="_blank"><b><span style="color: white;">Source</span></b></a>)<br /><br /><span style="color: white;"><b>Target DPS for each class</b></span><br />From our perspective, we don't want to tell you how much dps you should be doing and don't want to make it too easy for you to figure out how much dps you can do. It depends greatly on situation to situation, and on your gear, skill and the comp of your group.<br /><br />I also think it takes a little of the fun out of the game if the numbers are posted and made official for everyone to see. The discovery aspect adds a lot of depth to the game.<br /><br />Don't ask us what your Xmas presents are. Go open them. (<a href="http://blue.mmo-champion.com/28/13908722287-patchwerk--bad.html" target="_blank"><b><span style="color: white;">Source</span></b></a>)<br /><br /><span style="color: white;"><b>"Vehicle" mounts</b></span><br />Yep it was me. All vehicle-style mounts will be changed to function as normal mounts, which should theoretically alleviate many issues people have with them. When? Probably 3.1 but this isn't confirmed. (<a href="http://blue.mmo-champion.com/1/7346384986-travelers-tundra-mammoth.html" target="_blank"><b><span style="color: white;">Source</span></b></a>)<br /><br /><span style="color: white;"><b>Being in a guild disconnecting people on PTRs</b></span><br />This should be fixed in the next PTR build. (<a href="http://blue.mmo-champion.com/13/13908981205-guilds-on-ptr-disconnect-people.html" target="_blank"><b><span style="color: white;">Source</span></b></a>)<br /><br /><span style="color: white;"><b>Russian PTRs</b></span><br />There are no current plans for RU PTR access. May I remind you that our Russian forums are found by the link below. Please can you use the RU forums for all Russian-language related queries. Thank you! (Russian language WoW Forums: <a href="http://forums.wow-europe.com/index.html?sid=5" target="_blank"><span style="color: white;">http://forums.wow-europe.com/index.html?sid=5</span></a>)<br /><br /><span style="color: white;"><b>Class balancing in WotLK</b></span><br />We overhauled the classes for LK moreso than BC and introduced a new class for the first time. Also remember that when BC launched, nobody knew what Arenas were or what they would do to PvP (or the microscope under which they place cass balance). I also think we have just been more open this time around. Certainly we didn't address the community with this degree of candor when BC launched.<br /><br />You have to realize that Blizzard is it's own worst critic. From our point of view, we can always improve every aspect of the game. When we talk about bugs or things we still want to work on, that doesn't mean we shipped the game before we were ready. It means that we hold ourselves to a very high standard, honestly a lot higher than most of the players do. If there is something that annoys you about the game, it almost certainly drives us nuts.<br /><br />WoW is a gigantic game with a huge player base. Please don't mistake our open discussion about things we would like to improve as our feeling that Lich King is in any way a failure. We are enormously proud of it and most players I speak to are having a blast. (Most of those players aren't the ones posting on forums.) (<a href="http://blue.mmo-champion.com/28/13908722412-from-blackthorne-to-warhammer-and-back.html" target="_blank"><b><span style="color: white;">Source</span></b></a>)<br /><br /><span style="color: white;"><b>New roles forums</b></span> (<a href="http://blue.mmo-champion.com/28/13593899856-gc-would-you-consider-these-forums-a-success.html" target="_blank"><b><span style="color: white;">Source</span></b></a>)<br />If it's a class specific issue, then the class forums may be a better place for that. They are useful for questions such as: What spec should I use? What glyphs should I use? What gear do I want? How do I beat a Frost mage?<br /><br />The reason we launched these forums is increasingly we'd see a thread where someone would say "Our class is the worst. Everyone agrees." Then someone from another class would post "Um, you are exaggerating" and the first class would respond "GET OUTTA OUR FORUM INTERLOPER!"<br /><br />Yet, we think there is a lot of benefit of having different classes talk to each other. Sure it's going to get heated sometimes, but it also can offer a lot of perspective to you and to us. The start of the Arena season brought out a lot of (often redundant) posts on this and the healing forum, but that shouldn't be a huge surprise. Overall, I think these forums have evolved nicely from their initial launch.<br /><br />Since I'm up on a soapbox already, here are my suggestions for getting the most out of them:<br /><br /><ul style="margin-top: 0; margin-bottom: 0;"><li>Talk to other players. The worst threads are the ones asking for blue responses and ignoring any response that isn't blue.</li><li>Don't spam, troll or QQ. I know a lot of players are used to that from other forums. We don't want it here. You are welcome to disagree with our design decisions, and many players do, but you need to do it in a mature, intelligent and civil fashion.</li><li>Don't waste other players' time. Don't post about how much Blizzard hates your class or how you feel neglected or how you wish your thread got a blue response instead of some other thread. Please don't drive the smart players away.</li><li>Don't expect your suggestions will get implemented. It happens, but it is very rare. Don't mistake having access to the developers here for being able to make demands. We love suggestions, but understand that the nature of how we work is that the vast majority will get filtered away.</li><li>Don't get frustrated. If I can be patient, you can be patient.</li><li>We read all the threads. We appreciate it when players can read a lot too. "I didn't read the whole thread" is a particular pet peeve of mine, because it feels like you are saying your opinion is important enough to be heard, but those of other players are not important enough for you to read them.</li><li>Have fun. It's a game.</li></ul><br /><img src="http://static.mmo-champion.com/mmoc/images/icons/24x24/druid.jpg" alt="" border="0" /> <font size="4" style="line-height: 1.3em;"><b><span style="color: #FF7D0A;">Druid</span></b></font> (<b><a href="http://www.mmo-champion.com/index.php?page=700" target="_blank"><span style="color: orange;">Skills List</span></a> / <a href="http://talent.mmo-champion.com/?druid" target="_blank"><span style="color: orange;">Talent + Glyph Calc.</span></a></b>)<br /><span style="color: white;"><b>Restoration druids mana issues</b></span><br />When I see Resto druids run out of mana, it is often because they stacked spellpower and forgot about spirit, mp5 and int. On shorter fights it can be attractive, but on the longer bosses like Saph and KT, that mana pool and regen really start to count for something. (<a href="http://blue.mmo-champion.com/27/13909422027-mana-issues-with-druids.html" target="_blank"><b><span style="color: white;">Source</span></b></a>)<br /><br /><img src="http://static.mmo-champion.com/mmoc/images/icons/24x24/rogue.jpg" alt="" border="0" /> <font size="4" style="line-height: 1.3em;"><b><span style="color: #FFF569;">Rogue</span></b></font> (<b><a href="http://www.mmo-champion.com/index.php?page=630" target="_blank"><span style="color: orange;">Skills List</span></a> / <a href="http://talent.mmo-champion.com/?rogue" target="_blank"><span style="color: orange;">Talent + Glyph Calc.</span></a></b>)<br /><span style="color: white;"><b>51 Point talents</b></span><br />I think you are expecting more out of the 51-point talents than we are. The death knight may be the best example. They are useful 51 pointers, but none feel mandatory and the trees aren't balanced completely around them. Unholy Blight is probably the closest to feeling necessary, but really only for tanks.<br /><br />We do still think that those comments about Hunger for Blood still stand. However, it's not a simple fix because Assassination can do very high (if not the highest) dps (in a world without HaT bugs), but only for a skilled player who invests a lot of time into it and only on long fights. That means to juice up the tree in some places we'd need to nerf it in others in order to avoid Assassination becoming THE PvE spec. It is something we're working on -- just too early for any announcements. (<a href="http://blue.mmo-champion.com/28/13908722093-wtb-blue-responses.html" target="_blank"><b><span style="color: white;">Source</span></b></a>)<br /><br /><span style="color: white;"><b>Rogues in WotLK</b></span><br />The "lackluster talent" thing is something almost every spec throws ...</div><span class="corners-bottom"><span></span></span></div></div>
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