<font size="3" style="line-height: 1.3em;"><b>Lake Wintergrasp Changes in Patch 3.2</b></font><br />The patch 3.2 official notes have been updated with more changes to Lake Wintergrasp.<br /><div class="blizzquotewrap"><div class="blizzquoteinner"><span class="corners-top"><span></span></span><div class="blizzquoteheader"><span>Quote from <b>Blizzard staff</b></span></div><div class="blizzquote"><span style="color: white;"><b>Wintergrasp</b></span><br /><ul style="margin-top: 0; margin-bottom: 0;"><li>To provide players with a more transparent notification of when Wintergrasp battles occur, as well as better control zone population and stability, several changes have been made.</li><li>Players now have the option to queue for Wintergrasp from a Wintergrasp Battlemaster in any capital city or by simply entering the Wintergrasp zone.</li><li>Queuing will begin 15 minutes before each battle. If chosen, you will automatically be teleported to the zone. Any players in the zone who have not been chosen from the queue will be teleported out when the battle begins.</li><li>The queue system remains active for the entire battle. As soon as a player leaves, a new one will be chosen from the queue.</li><li>Trying to enter Wintergrasp during an active battle for which you have not been chosen will teleport you out. Please note that, as you are now able to fly over Wintergrasp, you will only be teleported out if you try to land and join the battle.</li><li>Level 80 players get higher priority in the queue than lower level players. In addition, a random selection of queued players will be taken from both the Battlemasters and the zone itself.</li><li>The queue will accept up to 100 players from each faction, resulting in a maximum battle of 200 players at a time.</li></ul></div><span class="corners-bottom"><span></span></span></div></div>
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