Now that the item recaps are done, it&#39;s time for a blue post update! <br /><br /><font size="3" style="line-height: 1.3em;"><b>Removal of Realm First! achievements for Ulduar 10-Man</b></font><br /><div class="blizzquotewrap"><div class="blizzquoteinner"><span class="corners-top"><span></span></span><div class="blizzquoteheader"><span>Quote from: <b>Bornakk (<a href="http://blue.mmo-champion.com/20/15864449681-will-there-be-realm-first-10man-ulduar.html" target="_blank" style="color: white;">Source</a>)</span></b></div><div class="blizzquote">Other players in this thread brought up the same conclusions we came to. A hardcore guild that is full Naxx25 geared will get some Ulduar25 items, then go to Ulduar10, crush it for the realm firsts, then head back to Ulduar25. We didn&#39;t like the game design that involved this and changed it in the recent PTR build.<br /><br />Keep in mind that the patch isn&#39;t out yet so tweaks and adjustments can still happen for achievements. <br /><br /><i><span style="color: white;">A possible solution ...</span></i><br />Achievements are separate from progression, that said something we are looking into implementing is an achievement (like killing Algalon) in 10 player Ulduar that will require players to only be using gear that matches the item levels in Ulduar 10 (includes hard mode items). This would make it a pinnacle to shoot for in groups that only do normal level raids while still requiring heroic raiders to organize their gear appropriately to tackle it. This achievement could also have a unique title reward to go along with it.<br /><br />Now repeat this line 5 times: <b>** This is not finalized and therefore not guaranteed at this point. ** </b></div><span class="corners-bottom"><span></span></span></div></div><br /><font size="3" style="line-height: 1.3em;"><b>Shop Talk – On Arenas & PTR Focus Testing</b></font><br />Zarhym posted a small recap of the latest important blue posts. Please note that <span style="color: red;"><b>patch 3.1 will most likely NOT be deployed this week</b></span>, a PTR testing is scheduled for Tuesday and I don&#39;t see any reason to do it if they plan to deploy the patch on the same day. <br /><div class="blizzquotewrap"><div class="blizzquoteinner"><span class="corners-top"><span></span></span><div class="blizzquoteheader"><span>Quote from: <b>Zarhym (<a href="http://blue.mmo-champion.com/1/16019532101-blizzard-shop-talk--on-arenas.html" target="_blank" style="color: white;">Source</a>)</span></b></div><div class="blizzquote">In this edition of Shop Talk, we’ve rounded up some of the latest Arena-related discussions and news, including the ongoing 2009 Arena Tournament, the impending end of season 5, and the beginning of a new contest for would-be eSports commentators.<br /><br /><span style="color: white;"><b>Phase 3 of the Arena Tournament Has Begun</b></span><br />Registration for the 2009 Arena Tournament has closed, and phase 3 of the competition has officially begun. Teams are now locked down and battling for a shot at the regional finals. Read more (<a href="http://forums.worldofwarcraft.com/thread.html?topicId=15864790215&sid=1" target="_blank"><span style="color: orange;">http://forums.worldofwarcraft.com/thread.html?topicId=15864790215&sid=1</span></a>), or see the top 10 teams as of the end of phase 2 here: <a href="http://forums.worldofwarcraft.com/thread.html?topicId=15864790219&sid=1" target="_blank"><span style="color: orange;">http://forums.worldofwarcraft.com/thread.html?topicId=15864790219&sid=1</span></a><br /><br /><span style="color: white;"><b>Arena Season 5 Set to Say Goodbye</b></span><br />As the next major content patch draws near, we remind everyone that Arena season 5 is coming to a close. Don’t forget to spend your Arena points, as they’ll be reset once the new season begins. Read on! <a href="http://forums.worldofwarcraft.com/thread.html?topicId=15443194120&sid=1" target="_blank"><span style="color: orange;">http://forums.worldofwarcraft.com/thread.html?topicId=15443194120&sid=1</span></a><br /><br /><span style="color: white;"><b>Arena Season 6 is Coming</b></span><br />We’ve provided some detailed information about how team ratings will be calculated beginning in Arena season 6, so don’t miss out! <a href="http://forums.worldofwarcraft.com/thread.html?topicId=15864860497&sid=1" target="_blank"><span style="color: orange;">http://forums.worldofwarcraft.com/thread.html?topicId=15864860497&sid=1</span></a><br /><br /><span style="color: white;"><b>Calling All Aspiring eSports Commentators</b></span><br />Looking for a chance to prove your play-by-play prowess? Don’t miss your opportunity to take part in our first-ever Arena Shoutcasting Contest. <a href="http://forums.worldofwarcraft.com/thread.html?topicId=15443529794&sid=1" target="_blank"><span style="color: orange;">http://forums.worldofwarcraft.com/thread.html?topicId=15443529794&sid=1</span></a><br /><br /><span style="color: white;"><b>Check Your Arena Records in the Armory</b></span><br />By popular demand, players now have the ability to check detailed Arena statistics via the Armory, including match and opponent history. Check it out here: <a href="http://www.wowarmory.com/updates.xml" target="_blank"><span style="color: orange;">http://www.wowarmory.com/updates.xml</span></a><br /><br /><span style="color: white;"><b>Public Test Realm Arena Focus Testing</b></span><br />Want to help us test the many class changes coming with patch 3.1? Log onto the public test realms on <span style="color: white;"><b>Tuesday, March 31</b></span> and join any rated Arena bracket. We will be monitoring matches throughout the day and look forward to seeing some great combat! Read more: <a href="http://forums.worldofwarcraft.com/thread.html?topicId=15864449012&postId=15862792130 5&sid=1" target="_blank"><span style="color: orange;">http://forums.worldofwarcraft.com/thread.html?topicId=15864449012&postId=15862792130 5&sid=1</span></a><br /><br />Test Realm Patch Notes: <a href="http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html" target="_blank"><span style="color: orange;">http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html</span></a></div><span class="corners-bottom"><span></span></span></div></div><br /><font size="3" style="line-height: 1.3em;"><b>Account Security Awareness</b></font><br /><div class="blizzquotewrap"><div class="blizzquoteinner"><span class="corners-top"><span></span></span><div class="blizzquoteheader"><span>Quote from: <b>Bornakk (<a href="http://blue.mmo-champion.com/1/16019612090-account-security-awareness.html" target="_blank" style="color: white;">Source</a>)</span></b></div><div class="blizzquote">We have recently seen an increase in the number of “spoof” emails players are receiving that are attempting to steal account information. These types of emails may often appear authentic and usually request your login name, security question/answer, AND password. Please keep in mind that official Blizzard emails will always come from a blizzard.com email address and will never ask for your password.<br /><br />For more security tips and ways to identify these emails, please visit our World of Warcraft Account Security page (<a href="http://us.blizzard.com/support/article.xml?articleId=20572&rhtml=true?rhtml=y" target="_blank"><span style="color: orange;">http://us.blizzard.com/support/article.xml?articleId=20572&rhtml=true?rhtml=y</span></a>).<br /><br />If you are seeking an additional layer of security, consider purchasing the optional Blizzard Authenticator when available at the online Blizzard Store (<a href="http://www.blizzard.com/store/details.xml?id=1100000182" target="_blank"><span style="color: orange;">http://www.blizzard.com/store/details.xml?id=1100000182</span></a>). </div><span class="corners-bottom"><span></span></span></div></div><br /><font size="3" style="line-height: 1.3em;"><b>Blue posts</b></font><br /><div class="blizzquotewrap"><div class="blizzquoteinner"><span class="corners-top"><span></span></span><div class="blizzquoteheader"><span>Quote from <b>Blizzard staff</b></span></div><div class="blizzquote"><span style="color: white;"><b>PvP - Battlegrounds Item Rewards</b></span><br />We would LOVE to offer good gear through BGs, don&#39;t get me wrong. It&#39;s clear from this thread alone how many players enjoy BGs. In the case of "BG epics" it isn&#39;t a philosophical opposition to having better rewards. We just haven&#39;t figured out a great way to do it yet. YET. The usual pitches tend to come down to:<br /><br />1) Just give everyone epics. Despite S1 and Naxx 25, this really isn&#39;t the goal. <br />2) Make it very random, like you have a small chance to get an epic. /wrist<br />3) Reward number of BGs won, which feels very grindy because the number would have to be large or you have situation 1 again. One of the things we like about both Arenas and raids is the gear rewards are gradual because of the lockout. You can&#39;t play 24/7 and gear yourself overnight.<br />4) Have organized BG teams. Yet, if you think the logistics (and queues) are painful for a 5-player Arena team or a raid....<br />5) Reward skill. This is the answer we like the best, but is also the hardest to institute. If you played many games, we could eventually get a sense for whether your presence helps determine whether your side wins or loses. But there are a lot of other factors at play -- how coordinated your side is, whether the other guys are AFK, is someone just honor farming, is someone griefing, etc. (<a href="http://blue.mmo-champion.com/27/15864310217-soarenas-failednot-surpisingly.html" target="_blank"><b><span style="color: white;">Source</span></b></a>)<br /><br /><span style="color: white;"><b>PvP - Class Representation</b></span><br />Specifically on the topic of Arena representation, you have to be careful how you interpret those data. Consider:<br /><br />1) Depending on which numbers you present, your data can be used to support your argument more or less.<br />2) When a class has low representaiton, you have to decide is that because they are too weak or others too powerful. For example, some specs are popular because they counter other popular specs.<br />3) Popularity and viability have a correlation but it is not 1:1. Druids have never been the most popular class in WoW. There are a ton of DKs right now. Some players will abandon them when their power is more in line, but others will continue to play them because they like the class or have already invested in them.<br />4) The community mindset typically seems to be: just keep buffing under-represented specs even if that means giving them potentially overpowered abilities. We try to balance from a broader point of view. For example, if you make an ability too overpowered you are just going to have to nerf it later. We try to peer into the future a little bit and address potential balance problems before they get out of control. (<a href="http://blue.mmo-champion.com/28/16019603046-feral-nerfs-why-no-dialogue.html" target="_blank"><b><span style="color: white;">Source</span></b></a>)<br /><br /><span style="color: white;"><b>Concussion Blow off the Global Cooldown?</b></span><br />In general, we don&#39;t like damaging abilities being off the GCD. In general, we don&#39;t like ANYTHING being off the GCD. It is there for good reasons (such as not flooding the server with commands). (<a href="http://blue.mmo-champion.com/26/16019612099-concussion-blow-change-why.html" target="_blank"><b><span style="color: white;">Source</span></b></a>)<br /><br /><span style="color: white;"><b>10 Players raids vs. 25 Players - Q&A</b></span> (<a href="http://blue.mmo-champion.com/28/16019602132-gc-quote-clarification.html" target="_blank"><b><span style="color: white;">Source</span></b></a>)<br /><span style="color: white;"><i>10 Man content is there to allow small guilds and casuals a way to see content. Blizzard realizes that having raid content that is so hard many people cannot see it negates raiding purpose. As such we have created 10 man content, a gimped version of the real 25 man raid. </i></span><br />Our support of 10-player ...</div><span class="corners-bottom"><span></span></span></div></div>


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