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Thread: Tier 10 Set Bonuses Updated, Blue posts

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    The Bad Azel's Avatar
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    RSS Feed Tier 10 Set Bonuses Updated, Blue posts

    Tier 10 Set Bonuses - Updated
    The Tier 10 Set Bonuses Feedback threads have been updated and most of the classes had their bonuses slightly modified.
    Quote from Blizzard staff
    Death Knight

    • 2 Pieces (Damage): Your Obliterate, Scourge Strike, and Death Strike abilities deal 10% increased damage.
    • 4 Pieces (Damage): Whenever all your runes are on cooldown, you gain 3% increased damage done with weapons, spells, and abilities for the next 15 second.
    • 2 Pieces (Tank): Increases the damage done by your Death and Decay ability by 20%.
    • 4 Pieces (Tank): When you activate Blood Tap, you gain 12% damage reduction from all attacks for 10 seconds.


    Druid

    • 2 Pieces (Balance): When you gain Clearcasting from your Omen of Clarity talent, you deal 10% additional Nature and Arcane damage for 6 seconds.
    • 4 Pieces (Balance): (Updated) Your critical strikes from Starfire and Wrath cause the target languish for an additional 5% of your spell's damage over 4 seconds.
    • 2 Pieces (Heal): The healing granted by your Wild Growth spell reduces 0% less over time.
    • 4 Pieces (Heal): Each time your Rejuvenation spell heals a target, it has a 2% chance to jump to a new target at full duration.
    • 2 Pieces (Feral): Your Swipe (Bear) and Lacerate abilities deal 20% additional damage and the cost of your Rip ability is reduced by 10 energy.
    • 4 Pieces (Feral): Your Enrage ability no longer decreases your armor and instead decreases all damage taken by 12%, and the periodic damage done by your Rake ability can now be a critical strike.


    Hunter

    • 2 Pieces: Your Auto Shots have a 5% chance to cause you and your pet to deal 15% additional damage for until cancelled.
    • 4 Pieces: (Updated) When your Viper Sting, Serpent Sting, and Wyvern Sting abilities deal damage, you have a 5% chance to gain 20% attack power for 10 seconds.


    Mage

    • 2 Pieces: (Updated) Your Hot Streak, Missile Barrage, and Brain Freeze talents also grant you 12% haste for 5 seconds when the effect of the talent is consumed.
    • 4 Pieces: (Updated) Your Mirror Image ability also causes you to deal 18% additional damage for 30 seconds.


    Paladin

    • 2 Pieces (Damage): (Updated) Your melee attacks have a 40% chance to reset the cooldown on your Divine Storm ability.
    • 4 Pieces (Damage): (Updated) Your Seals and Judgements deal 10% additional damage.
    • 2 Pieces (Heal): The cooldown on your Divine Favor talent is reduced by 60 sec.
    • 4 Pieces (Heal): Your Holy Shock spell causes the next Holy Light you cast within 10 sec to have 0.3 sec reduced cast time.
    • 2 Pieces (Tank): Your Hammer of the Righteous ability deals 20% increased damage.
    • 4 Pieces (Tank): When you activate Divine Plea, you gain 12% dodge for 10 seconds.


    Priest

    • 2 Pieces (Damage): (Updated) The critical strike chance of your Shadow Word: Pain, Devouring Plague, and Vampiric Touch spells is increased by 5%.
    • 4 Pieces (Damage): (Updated) Reduces the channel duration and period of your Mind Flay spell by 0.5 seconds.
    • 2 Pieces (Heal): After your Pain Suppression and Guardian Spirit talents expire on your target, they grant your target 10% increased healing received for 10 sec.
    • 4 Pieces (Heal): Your Flash Heal spell has a 15% chance to reset the cooldown on your Circle of Healing and Penance Spells.


    Rogue

    • 2 Pieces: (Updated) Your Tricks of the Trade ability now grants you 15 energy instead of costing energy.
    • 4 Pieces: (Updated) Gives your melee finishing moves a 13% chance to add 3 combo points to your target.


    Shaman

    • 2 Pieces (Enhancement): When you activate your Shamanistic Rage ability you also deal 12% additional damage for 15 second.
    • 4 Pieces (Enhancement): Each time the beneficial effect of your Maelstrom Weapon talent reaches 5 charges, you have a 15% chance to gain 20% attack power for 10 second.
    • 2 Pieces (Elemental): Your Lightning Bolt spell reduces the remaining cooldown on your Elemental Mastery talent by 1 second.
    • 4 Pieces (Elemental): (Updated) The cooldown on your Lava Burst ability is reduced by 1.5 seconds.
    • 2 Pieces (Heal): Your Riptide spell grants 20% spell haste for your next spellcast.
    • 4 Pieces (Heal): Your Chain Heal critical strikes cause the target to heal for 25% of the healed amount.


    Warlock

    • 2 Pieces: The critical strike chance of your Shadowbolt, Incinerate, and Corruption spells is increased by 5%.
    • 4 Pieces: Each time your Immolate and Unstable Affliction spells deal periodic damage, you have a 15% chance to gain 12% spell haste for 10 second.


    Warrior

    • 2 Pieces (Damage): (Updated) When your Rend and Deep Wounds abilities deal damage you have a 2% chance to gain 20% attack power for 10 seconds.
    • 4 Pieces (Damage): (Updated) You have a 20% chance for your Blood Surge and Sudden Death talents to grant 2 charges of their effect instead of 1 and for the duration of the effect to be increased by 100%.
    • 2 Pieces (Tank): Your Shield Slam and Shockwave abilities deal 20% increased damage.
    • 4 Pieces (Tank): Your Bloodrage ability no longer costs health to use, and now causes you to absorb damage equal to 20% of your maximum health.





    New Character Bios: Jaina and Sylvanas
    Quote from: Nethaera (Source)
    Countless heroes and villains have played a part in the ever-changing tableau of Azeroth’s history. In the upcoming World of Warcraft content patch, two will step forward to confront the Lich King Arthas -- one a former friend, the other a former servant -- in the Icecrown Citadel: The Frozen Halls dungeon.

    Learn more about Jaina Proudmoore of the Alliance and Sylvanas Windrunner, Banshee Queen of the Forsaken, on our new bio page. http://www.worldofwarcraft.com/info/...characters.xml



    Character and Creature Nameplates
    Quote from: Zarhym (Source)
    We have made some changes to the way creature and character nameplates display in the game and would like to get feedback from those of you on the public test realms. There are three significant changes you should notice:


    • The range at which you can see the nameplates is now much longer.
    • You can no longer see the nameplates through objects which block line of sight.
    • Instead of the nameplates trying to sort themselves, they just overlap. We think this makes them more useful for very large groups (example: Onyxia whelps).


    Please let us know how this change affects your play experience, whether through PvE or PvP.

    For clarification, please also refer to my follow-up post about nameplate changes:

    We have a couple of points of clarification based on some of the feedback and concerns we’ve been seeing in this thread:


    • As long as you are able to peer into the doorway of a room, you will see nameplates of players or creatures in that room.
    • Similar to the first point, pillars and bridges in Arenas will not hide friendly or enemy nameplates.
    • Nameplates for totems can be toggled under “PRODUCTION” settings in “Interface Options” on the test realms. We will look into adding this functionality for pets as well.
    • The way nameplates are sorted when large numbers of creatures and players are grouped together is not fully functional and we will continue to address the way these are sorted and displayed throughout the testing process. In the mean time, you can choose to toggle this feature back to its original functionality, also under "PRODUCTION" settings.





    Blue posts
    Quote from Blizzard staff
    Pets scaling in Patch 3.3
    We're still working on it. One stat that will almost certainly not get scaled to the pet is armor pen. It is technically (for obscure reasons) challenging to convert the armor pen rating from the hunter to the pet. Given armor pen's not so rosy future (as a stat on gear anyway), this one probably wo...




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  2. #2
    Freyn Jappa Liris's Avatar
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    Default Riferimento: Tier 10 Set Bonuses Updated, Blue posts

    Quote Originally Posted by Azel View Post
    Rogue

    • 2 Pieces: (Updated) Your Tricks of the Trade ability now grants you 15 energy instead of costing energy.
    • 4 Pieces: (Updated) Gives your melee finishing moves a 13% chance to add 3 combo points to your target.

    New rotation!
    ~Lirestel~

    ~Elme I Melir I Tingilindi.
    ~Elme I Feuyar I Sauro.
    ~Elme I Nar Oirë.

    -= ...Farewell SHe Said... =- *Uni's Angels* ^-_-^

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  3. #3
    Piccolo Spammer KappaKappa's Avatar
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    Default Riferimento: Tier 10 Set Bonuses Updated, Blue posts

    Quote Originally Posted by Azel View Post
    Tier 10 Set Bonuses - Updated

    Shaman

    • 2 Pieces (Heal): Your Riptide spell grants 20% spell haste for your next spellcast.
    • 4 Pieces (Heal): Your Chain Heal critical strikes cause the target to heal for 25% of the healed amount.

    mmmm con 2 bonus set Stimando un Haste di 500 ... ogni Riptide da 100haste in piu ....

    Gemmando tutto haste si potrebbe arrivare benissimo a 7-800 (gia ora con item 245)
    Dopo un riptide si avrebbero 140-160 haste in piu percui si potrebbe avere un Chain Heal da 1.93sec non buffato

    Code:
    2.5sec / (960haste / 3278 ) +1 = 2.5s / 1.2928 = 1.93s :wub:
    io direi che é abb sgravo ... calcolando che Riptide ora come ora da +25% di heal sul primo target ....

    direi rotazione easy RT - CH Sgravo - CH Normal


    Considerando l'altra rotazione possibile ... single target RT LHW LHW .... invece se i talenti rimarranno uguali (per esempio Tidal Waves)... si potrebbe avere un Healing wave (percui cure da 9-10k) in 1.35s

    Code:
    2.5sec / (960haste / 3278 ) +1 = 2.5s / 1.2928 = 1.93s
    Con Talent Improved
    1.93s - 30% = 1.35s
    il tutto senza buff raid ...

    se poi si usa la Lesser Healing Wave che ha 1.5s di cast per 5-6k di cura

    Code:
    2.5s / 1.2928 = 1.16s
    Azz sto dando i numeri da solo....
    Last edited by KappaKappa; 14/10/2009 at 15:32.
    -------------------------------------------------------------------------------------------------
    KERNEL . . . . . KRONOS . . . . . KK

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