Hippogryph Ground Animations
An interesting change was made to hippogryphs mounts in patch 3.3 .... they finally have ground animations! They will now walk and run just like any other mount.

<div align="center">Quests Datamining - Quel&#39;Delar
There is a lot of speculation going on a few sites based on the Quel&#39;Delar quest chain datamined a few days ago and available on the Database. I figured I should add my grain of salt.

First, do not expect a new player legendary item, this is most likely a storyline quest chain to ultimately give back the powerful sword to one of your faction leaders. The chain is as follow :


The Argent Crusade version of the description of The Purification of Quel&#39;Delar (Mariel) suggests that you will ultimately give the weapon to a NPC. "It may be best to entrust the weapon to the Argent Crusade, where it will serve as a symbol to unite the Lich King&#39;s enemies."

Now if you want some real speculation from quests datamining, I suggest that you keep these links bookmarked and check them after each PTR build to see if they are updated :


One of the quest in the Icecrown Citadel is already available - The Sacred and the Corrupt

Objective
Place Light&#39;s Vengeance and Runeforged Saronite in Highlord Mograine&#39;s runeforge in Icecrown Citadel.

Description
It is against my judgment that I present you this errand, , as it will likely end in your undoing.

Ignore my counsel and embark on this endeavor, and I shall provide you with the necessary knowledge and resources to see it through. Its success shall depend on your fortitude being greater than that endowed to most mortals.

Recover Light&#39;s Vengeance, Arthas&#39; discarded hammer. Combined with saronite, it will provide the foundation for our work.


Blue posts
Quote from Blizzard staff
Pet resilience
We certainly don&#39;t think pet resilience is useless. We are considering increasing it to 100% of master&#39;s resilience to make up for the increased AE damage pets will take in PvP. We don&#39;t want pets to explode on contact (neither do we want pet classes to be twice as difficult to kill) but we did think it was a little goofy and unintuitive that pets could just shrug off AE attacks in PvP. We&#39;d rather make pets tougher against all types of damage than be vulnerable to some and nearly immune to others. (Source)

Warlock
Infernal and Doomguard
The Infernal and Doomguard have the 90% creature avoidance that other pets do in patch 3.3. (Source)




Comics
Dark Legacy Comic #208 and Teh Gladiators #94 are out.



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