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Thread: Cambiamenti dell'ultimo stress test. [Una marea....]

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  1. #1
    Member Braindmg's Avatar
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    Default Cambiamenti dell'ultimo stress test. [Una marea....]

    http://www.guildwars2guru.com/news/7...-achievements/

    Skill Changes
    Elementalist

    Bow of Frost
    • Frost Volley Vulnerability(10s): -30 Defense. 1% Incoming Damage.

    Dagger
    • Churning Earth Bleeding(8s) 5 Stacks : 2.5 Damage. 8 Stacks : 2.5 Damage.
    • Drake's Breath Damage: 44.27036. Damage: 1106.759.
    • Frost Aura Chilled(1s Chilled(2s): -66% Movement Speed,-66% Skill Recharge Rate.
    • Lightning Touch Shock your foe and inflict vulnerability. weakness. 6 10 sec Cooldown. Vulnerability(6s) 3 Stacks : -30 Defense. Weakness(5s): -50% Endurance Regeneration,+50% Fumble.
    • Lightning Whip Damage: 332.0277. Damage: 387.3656.
    • Ring of Fire Damage: 289.5291. Damage: 694.87.
    • Vapor Blade Vulnerability(6s): -30 Defense. 1% Incoming Damage.

    Elite

    Fiery Greatsword

    Heal

    Scepter
    • Hurl Physical Projectile Finish Type.Damage: 332.0277. 166.0138.
    • Shatterstone Vulnerability(15s) 4 Stacks : -30 Defense. 1% Incoming Damage.

    Staff
    • Eruption Radius: 300 feet.
    • Ice Spike Vulnerability(10s) 3 Stacks : -30 Defense. 1% Incoming Damage.
    • Lava Font Aoe 150(1s) 150 Stacks : Circle 150. Radius: 180 feet.
    • Meteor Shower Damage: 830.0692. Damage: 719.3932.
    • Static Field Stun: 3 seconds. Stun: 2 seconds.

    Utility
    • Arcane Blast 15 20 sec Cooldown. Physical Projectile Finish Type.Damage: 883.0318. 824.163.
    • Arcane Wave 20 30 sec Cooldown. Blast Finish Type.Damage: 1529.417. 1427.456.

    Weapon



    Engineer

    Bomb Kit
    • Bomb Radius: 240 feet. Radius: 120 feet.
    • Fire Bomb Burning(1s): 8 Damage. Burning(2s): 8 Damage. Radius: 240 feet. Radius: 120 feet. Buff: .
    • Glue Bomb Crippled(1s) 3 Stacks : -50% Movement Speed. ): -50% Movement Speed.

    Elite

    Elixir Gun
    • Acid Bomb Radius: 180 feet.
    • Fumigate Damage: 44.27036. Damage: 221.3518. Vulnerability(6s) 5 Stacks : -30 Defense. 1% Incoming Damage.
    • Tranquilizer Dart Physical Projectile Finish Type.Damage: 221.3518. (20% chance) Finish Type.Damage: 221.3518.

    Flamethrower

    Heal
    • Elixir H Healing: 552.2239. Healing: 120.

    Med Kit

    Mine Kit
    • Kick 5 10 sec Cooldown.

    Pistol
    • Blowtorch Damage: 182.6152. Damage at 200 Distance: 547.8456. Within 15 feet(9s): 8 Damage. Damage at 600 Distance: 182.6152. Within 30 feet(6s): 8 Damage. Burning at 200 Distance(2s) 3 Stacks : 8 Damage. Within 45 feet(3s): 8 Damage. Burning at 600 Distance(2s): 8 Damage.
    • Explosive Shot Physical Projectile Finish Type.Damage: 221.6728. (20% chance) Finish Type.Damage: 221.6728. Area of Effect(10s) 5 Stacks : feet.Bleeding(2s): 2.5 Damage. Radius: 120 feet.
    • Glue Shot Glue Puddle Duration: 6 seconds. Crippled(1s): -50% Movement Speed. Glue Puddle Duration(10s) 20 Stacks : feet. 5 seconds. Radius: 240 feet.
    • Static Shot Blinded(5s): Next outgoing attack misses.. Damage: 221.3518. Blinded(3s): Next outgoing attack misses.. Confusion(3s) 2 Stacks : +10 Damage On Skill Use,+5 Damage On Skill Use. Buff: .

    Rifle
    • Blunderbuss Damage at 125 Distance: 885.4072. 100 Distance: 885.4072. Damage at 500 Distance: 553.3795. 400 Distance: 553.3795. Bleeding Damage at 125 Bleeding at 100 Distance(4s) 4 Stacks : 2.5 Damage. Bleeding Damage at 500 Distance(4s): 2.5 Damage. Bleeding at 400 Distance(4s): 2.5 Damage.
    • Hip Shot Physical Projectile Finish Type.Damage: 359.6966. (20% chance) Finish Type.Damage: 359.6966.
    • Jump Shot Blast Finish Type.Leap Damage: 553.3795. Leap Finish Type.Leap Damage: 498.0415. Landing Damage: 1106.759. Landing Damage: 996.083. Vulnerability(7s) 3 Stacks : +1% Incoming Damage.
    • Net Shot None Finish Type.Immobile(3s): Unable to move.. 2s): Unable to move..
    • Overcharged Shot 20 15 sec Cooldown. None Finish Type.Damage: 691.7244. 553.3795.

    Shield

    Speargun
    • Retreating Grapple Retreat distance(10s) 545 Stacks : feet. 480 feet. Pull Distance(10s) 600 Stacks : feet. 600 feet.
    • Timed Charge Radius: 180 feet. Vulnerability(10s) 5 Stacks : +1% Incoming Damage. Duration: 3 seconds.

    Tool Kit
    • Smack Vulnerability(6s): -30 Defense. 1% Incoming Damage.
    • Whack Vulnerability(6s): -30 Defense. 1% Incoming Damage.

    Toolbelt
    • Analyze Vulnerability(10s) 5 Stacks : -30 Defense. 1% Incoming Damage.
    • Bandage Self Healing: 324.8376. Healing: 120.
    • Big Ol' Bomb Radius: 300 feet.
    • Healing Mist Elixir. Vent a healing mist, granting regeneration to yourself and allies. 40 sec Cooldown. Regeneration(10s): 5 Heal. Radius: 240 feet.
    • Healing Mist 480 Range. Regeneration(3s): 5 Heal. ) 2 Stacks : 5 Heal. Radius: 480 feet.
    • Incendiary Ammo Incendiary Ammo Duration: 60 seconds. 45 seconds.
    • Rifle Turret 20 10 sec Cooldown. Physical Projectile (20% chance) Finish Type.Damage: 276.6897. Finish Type.Damage: 276.6897.

    Utility
    • Detonate Knockback: 300 feet.
    • Elixir B 40 Range.
    • Elixir C 60 sec Cooldown. 40 Range. 40 sec Cooldown.
    • Elixir R 40 Range.
    • Elixir S 40 Range. Duration: 3 seconds. Duration: 4 seconds.
    • Elixir U 40 Range.
    • Explosive Rockets None Finish Type.Damage: 1108.364. 1106.759. Radius: 360 feet. Burning(3s): 8 Damage. Rocket Range: 1200 feet. Rate of Fire: 4 seconds. Radius: 240 feet. Duration: 7 seconds.

    Weapon



    Guardian

    Elite


    Focus
    • Ray of Judgment Blinded(5s): Next outgoing attack misses.. Blinded(3s): Next outgoing attack misses.. Regeneration(5s): 5 Heal. Regeneration(3s): 5 Heal.
    • Shield of Wrath 225 Range. Radius: 240 feet.

    Greatsword
    • Pull 900 600 Range.
    • Symbol of Wrath 15 10 sec Cooldown. None Finish Type.Damage: 276.6897. 1383.449. Retaliation(2s Retaliation(1s) 5 Stacks : Reflect incoming damage back to its source..
    • Vengeful Strike Damage: 498.0415. Damage: 442.7036.
    • Whirling Wrath Projectile Damage: 1867.656.
    • Wrathful Strike Damage: 608.7174. Damage: 664.0554.

    Hammer

    Harpoon

    Heal

    Profession

    Scepter

    Shield

    Staff

    Sword

    Torch
    • Cleansing Flame 300 400 Range. Damage: 138.3449. Damage: 1826.152.
    • Zealot's Fire Damage: 968.414. Damage: 1245.104.
    • Zealot's Flame 20 15 sec Cooldown. Zealot's Flame(10s): Burn nearby foes.. 3s): Burn nearby foes..

    Utility
    • "Hold the Line!" 1200 600 Range. Protection(3s): -33% Incoming Damage. Protection(4s): -33% Incoming Damage.
    • "Retreat!" 1200 600 Range. Aegis(5s Aegis(20s): Block the next incoming attack.. Swiftness(15s): +33% Movement Speed. Swiftness(20s): +33% Movement Speed.
    • "Save Yourselves!" 1200 600 Range.
    • "Stand Your Ground!" 1200 600 Range. Retaliation(10s Retaliation(5s): Reflect incoming damage back to its source..
    • Bane Signet Signet Passive(0s): +10-90 Power.
    • Hallowed Ground Stability(10s) 11 Stacks): Ignore control effects (Stun, Knockback, Launch, Knockdown, Sink, Float, Fear, Daze).
    • Sanctuary Duration: 10 seconds. Duration: 6 seconds.
    • Signet of Judgment Retaliation(10s Retaliation(5s): Reflect incoming damage back to its source..

    Weapon
    • Reveal the Depths Damage: 55.33795. Damage: 332.0277.
    • Shackle Damage: 166.0138. Damage: 332.0277. Crippled(00:00:02.000s): -50% Movement Speed. Crippled(1s): -50% Movement Speed.



    Mesmer

    Elite

    Greatsword
    • Mind Stab Thrust your greatsword into the ground, damaging foes and making them vulnerable. removing 1 boon. Vulnerability(6s) 5 Stacks : -30 Defense.Damage: 470.3726. Damage: 276.6897. Radius: 120 feet. Buff: .
    • Mirror Blade Vulnerability(3s) 3 Stacks : +1% Incoming Damage.

    Heal

    Scepter

    Staff
    • Chaos Storm Fear(1s): flee. Daze(1s): Unable to use skills..
    • Winds of Chaos Vulnerability(5s): -30 Defense. 1% Incoming Damage.

    Sword

    Torch
    • The Prestige Blast Finish Type.Damage: 276.6897. Blast Finish Type.Stealth(3s): Invisible to foes.. Damage: 276.6897. Radius: 240 feet.

    Utility

    Weapon






    Scimmied is a way of Life!

  2. #2
    Member Braindmg's Avatar
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    Default Re: Cambiamenti dell'ultimo stress test. [Una marea....]

    Necromancer

    Axe
    • Rending Claws Vulnerability(5s) 2 Stacks : -30 Defense. 1% Incoming Damage.

    Dagger

    Focus
    • Reaper's Touch Applies vulnerability to foes and swiftness to allies. It gives you life force for each foe hit. Causes vulnerability on foes and regeneration on allies. Vulnerability(10s): -30 Defense. 3 Stacks : +1% Incoming Damage.

    Harpoon
    • Deadly Catch Whirl Finish Type.Crippled(3s): -50% Movement Speed. Type.Damage: 415.0346. Crippled(3s): -50% Movement Speed.
    • Wicked Spiral Vulnerability(6s): -30 Defense. 1% Incoming Damage.

    Heal

    Scepter

    Staff

    Utility
    • Corrosive Poison Cloud The target area is enveloped in a noxious cloud that poisons foes and leaves them vulnerable. weakened. Poisoned(3s Poisoned(5s): 4 Damage,-33% Heal Effectiveness. Vulnerability(15s): -30 Defense. Weakness(10s): -50% Endurance Regeneration,+50% Fumble.
    • Corrupt Boon 25 40 sec Cooldown.
    • Epidemic Self Vulnerability(6s) 3 Stacks : -30 Defense. 1% Incoming Damage.
    • Putrid Explosion Blast Finish Type.Damage: 2490.208. 553.3795.
    • Rigor Mortis Damage: 138.3449. Damage: 276.6897.
    • Signet of Spite Vulnerability(5s): -30 Defense. 1% Incoming Damage.
    • Spectral Grasp 40 30 sec Cooldown. Chilled(4s Chilled(3s): -66% Movement Speed,-66% Skill Recharge Rate.
    • Spectral Walk Breaks Stun.
    • Spectral Wall 45 40 sec Cooldown. Vulnerability(10s) 3 Stacks : -30 Defense. 10 Stacks : +1% Incoming Damage.
    • Summon Bone Fiend Damage: 55.33795. Damage: 110.6759.
    • Well of Corruption Convert Target area pulses, converting boons on foes into conditions every three seconds. Duration: 8 seconds. Duration: 5 seconds.Pulse: 1 seconds.
    • Well of Darkness Target area pulses, blinding foes with each pulse every two seconds. Duration: 8 seconds. Duration: 5 seconds. Pulse: 1 seconds.
    • Well of Power Convert Target area pulses, converting conditions on allies into boons every three seconds. Duration: 8 seconds. Duration: 5 seconds. Pulse: 1 seconds.
    • Well of Suffering Damage foes and inflict weakness every two seconds. Target area pulses, damaging foes and inflicting vulnerability. Damage: 498.0415.Damage: 2766.897. Duration: 8 seconds. Duration: 5 seconds. Weakness(3s): -50% Endurance Regeneration,+50% Fumble. Vulnerability(5s) 2 Stacks : +1% Incoming Damage. Pulse: 1 seconds.

    Weapon
    • Dark Path Bleeding(3s) 3 Stacks : 2.5 Damage. Bleeding(5s) 3 Stacks : 2.5 Damage.
    • Death Curse Damage: 110.6759. Damage: 221.3518.
    • Feeding Frenzy Damage: 110.6759. Damage: 166.0138.
    • Fetid Ground Chilled(1s) 5 Stacks : -66% Movement Speed,-66% Skill Recharge Rate.
    • Life Transfer Damage: 138.3449. Damage: 1245.104.



    Ranger

    Axe
    • Path of Scars Physical Projectile Finish Type.Damage: 413.205. 664.0554.
    • Whirling Defense Whirl Finish Type.Damage: 87.94208. Whirl Finish Type.Vulnerability(10s) 12 Stacks : +1% Incoming Damage. Damage: 1660.138.

    Elite
    • Entangle Damage: 110.6759. Bleeding(8s) 20 Stacks : 2.5 Damage. Immobile(1s): Unable to move..
    • Spirit of Nature Healing: 0.

    Greatsword
    • Maul Damage: 332.0277. Damage: 442.7036.

    Harpoon
    • Counter Throw Physical Projectile Finish Type.Damage: 1106.759. 415.0346.
    • Counterstrike Thrown Damage: 415.0346. Knockback: 240 feet.
    • Dart Vulnerability(10s) 5 Stacks : -30 Defense. 1% Incoming Damage.
    • Man O' War Damage: 2213.518. Damage: 332.0277. Damage: 110.6759.

    Heal

    Long Bow
    • Barrage Damage per Strike: 166.0138. Damage: 1992.166. Cripple per Strike(1s): -50% Movement Speed. Crippled(1s) 12 Stacks : -50% Movement Speed.
    • Hunter's Shot Vulnerability(10s): -30 Defense. 1% Incoming Damage.
    • Point Blank Shot Knockback Distance(300s): feet. Knockback: 400 feet. Knockback: 500 feet. Knockback: 600 feet.
    • Rapid Fire Physical Projectile (20% chance) Finish Type.Damage: 231.6233. 2316.233.

    Short Bow
    • Poison Volley None Finish Type.Damage: 55.33795. 276.6897. Poisoned(2s) 5 Stacks): 4 Damage,-33% Heal Effectiveness.

    Speargun

    Torch
    • Bonfire Damage: 59.02929. Damage: 472.2343. Burning(1s): 8 Damage. Stacks : 8 Damage.

    Utility
    • "Guard" Duration: 180 seconds.
    • "Protect Me" 45 60 sec Cooldown. Duration: 6 seconds.
    • "Sick 'Em" Your pet runs faster and does more damage, but is locked to your target and cannot be controlled. 45 60 sec Cooldown. Duration: 15 seconds.
    • Frost Trap Duration: 10 seconds. Duration: 5 seconds.
    • Quickening Zephyr Quickening Zephyr(4s): You cannot be healed..
    • Sharpening Stone Bleeding(10s): 2.5 Damage. Bleeding(6s): 2.5 Damage. Bleeding Stone Duration: 60 seconds. 30 seconds.
    • Signet of the Hunt 30 sec Cooldown.
    • Signet of the Wild Signet of the Wild(0s): 2 Heal.

    Weapon



    Thief

    Dagger
    • Cloak and Dagger 6 5 Resources. Vulnerability(5s) 3 Stacks : -30 Defense. 1% Incoming Damage.
    • Dancing Dagger 3 4 Resources.
    • Death Blossom Whirl Finish Type.Damage: 249.0208. 332.0277.
    • Lotus Strike Strike your foe and inflict weakness. Poison. Weakness(3s): -50% Endurance Regeneration,+50% Fumble. Poisoned(2s): 4 Damage,-33% Heal Effectiveness.
    • Wild Strike Gain Endurance with a sucessful strike. Buff: .

    Elite
    • Basilisk Venom Venom Duration: 45 seconds. 30 seconds.
    • Dagger Storm Stability(8s): Ignore control effects (Stun, Knockback, Launch, Knockdown, Sink, Float, Fear, Daze).

    Harpoon
    • Flanking Strike Vulnerability(5s) 3 Stacks : -30 Defense. 1% Incoming Damage.

    Heal

    Pistol
    • Body Shot Vulnerability(6s) 5 Stacks : -30 Defense. 1% Incoming Damage.
    • Sneak Attack Physical Projectile Finish Type.Damage: 531.2443. 664.0553. Bleeding(4s) 4 Stacks : 2.5 Damage. 5 Stacks : 2.5 Damage.

    Short Bow

    Sword

    Utility
    • Devourer Venom Venom Duration: 45 seconds. 30 seconds.
    • Ice Drake Venom Venom Duration: 45 seconds. 30 seconds.
    • Needle Trap Poisoned(15s Poisoned(6s): 4 Damage,-33% Heal Effectiveness. Immobile(5s): Unable to move.. Immobile(3s): Unable to move..
    • Shadow Refuge Healing: 16. Healing: 35.
    • Shadow Return 900 1200 Range.
    • Signet of Shadows Immobile(2s): Unable to move.. Radius: 240 feet.
    • Skale Venom Vulnerability(5s): -30 Defense. 1% Incoming Damage. Venom Duration: 45 seconds. 30 seconds.
    • Spider Venom Venom Duration: 45 seconds. 30 seconds.

    Weapon



    Warrior

    Axe
    • Chop Damage: 470.3726. Damage: 415.0346.
    • Cyclone Axe Vulnerability(8s) 4 Stacks : -30 Defense. 1% Incoming Damage.
    • Double Chop Damage: 940.7451. Damage: 885.4072.

    Greatsword

    Hammer

    Heal
    • Healing Signet 40 20 sec Cooldown.
    • Healing Surge Heal yourself and build adrenaline. Build adrenaline and heal yourself. Heal amount is based on adrenaline level. Healing: 120. Stage 1 Heal: 120. Stage 2 Heal: 120. Stage 3 Heal: 120.
    • Mending 20 25 sec Cooldown.

    Long Bow
    • Arcing Arrow Blast Finish Type.Damage: 845.4525. 802.4003.
    • Pin Down Physical Projectile Finish Type.Damage: 231.6233. 221.3518.

    Mace
    • Crushing Blow Vulnerability(10s) 4 Stacks : -30 Defense. 1% Incoming Damage.
    • Pommel Bash Damage: 233.2283. Damage: 221.3518.

    Profession
    • Combustive Shot Burning(2s): 8 Damage. ) 5 Stacks : 8 Damage. Aoe 240(12s): Circle 240. Radius: 240 feet. Damage: 182.6152. Damage: 249.0208.

    Rifle
    • Brutal Shot Vulnerability(10s) 5 Stacks : -30 Defense. 1% Incoming Damage.
    • Volley Physical Projectile (20% chance) Finish Type.Damage: 332.0277. 1660.138. Buff: .

    Speargun
    • Brutal Shot Vulnerability(15s): -30 Defense. 1% Incoming Damage.
    • Repeating Shot Damage: 138.3449. Damage: 553.3795. Damage: 138.3449. Damage: 138.3449. Damage: 138.3449.

    Utility
    • "On My Mark!" (New) Shout. Call out target foe to make them vulnerable. 3 Skill Points. 30 sec Cooldown. 900 Range. Vulnerability(10s) 10 Stacks : +1% Incoming Damage.
    • Signet of Fury 60 sec Cooldown. 30 sec Cooldown. Buff(0s): .
    • Signet of Might Signet of Might(0s): +10-90 Power.
    • Stomp DistanceBlowout: 450 feet.
    • Throw Bolas Damage: 138.3449.

    Weapon
    • Kick Push your foe back with a kick. Cripple your foe with a kick. Damage: 221.3518. Damage: 996.083. Crippled(2s): -50% Movement Speed. Crippled(3s): -50% Movement Speed.
    • Punch 1 sec Cooldown. Damage: 221.3518. Damage: 553.3795.



    Race Skills

    Asura
    • Radiation Field Poisoned(3s) 5 Stacks : 4 Damage,-33% Heal Effectiveness. Duration: 15 seconds. Weakness(3s) 5 Stacks : -50% Endurance Regeneration,+50% Fumble. Poisoned(3s): 4 Damage,-33% Heal Effectiveness. Weakness(3s): -50% Endurance Regeneration,+50% Fumble. Radius: 240 feet. : . : . : . : . : . : . : . : . : . : . : . : . : . : .

    Charr
    • Artillery Barrage 900 450 Range. Buff: . Duration: 10 seconds.
    • Battle Roar 30 35 sec Cooldown. Fury(15s): +20% Critical Chance. Fury(6s): +20% Critical Chance. Might(15s) 3 Stacks : +5-35 Power. 2 Stacks : +5-35 Power.

    Human

    Norn
    • Call Owl 20 30 sec Cooldown. Bleeding(20s): 2.5 Damage. Bleeding(8s) 3 Stacks : 2.5 Damage.
    • Call Wurm 90 60 sec Cooldown. Duration: 60 seconds. Duration: 45 seconds.

    Sylvari



    Scimmied is a way of Life!

  3. #3
    Member Braindmg's Avatar
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    Default Re: Cambiamenti dell'ultimo stress test. [Una marea....]

    Trait Changes

    Elementalist
    Fire Magic

    Water Magic
    • Stop Drop and Roll Dodge rolling removes burnign and chilled. burning and chilled. (10s cooldown) (Cooldown: 10 Seconds)

    Engineer
    Alchemy

    Inventions

    Guardian
    Valor

    Virtues
    • Vengeful Retaliation lasts 50% longer. 25% longer.

    Mesmer
    Domination
    • Harmonious Mantras Mantras can be activated twice three times before needing to be channeled again.

    Dueling

    Necromancer
    Death Magic

    Spite
    • Axe Training Axe damage is increased and axe skills recharge 15% faster. 20% faster.
    • Parasitic Bond Gain health whenever you kill something. Gain life whenever you kill something.

    Ranger
    Nature Magic

    Skirmishing
    • Honed Axes Your do 33% more critical damage with axes. 10% more critical damage when wielding an axe in your main hand.

    Thief
    Critical Strikes
    • Executioner Deal 10% Deal 20% extra damage when target is below 25% health. 50% health.
    • Fast Signets Signets recharge 20% faster. 5% of Precision is converted into Vitality.
    • First Strikes Initiative improves critical-hit damage. 10% increased damage when Initiative is over 6.
    • Hidden Killer 50% 100% critical hit chance while in stealth.
    • Signet Use Reduces Signet recharge by 20%.

    Deadly Arts
    • Panic Strike When you strike a foe with less than 25% 50% health, you cause immobilize for 2 seconds. 4 seconds.

    Shadow Arts
    • Slowed Pulse (New) Grant 10 seconds of regeneration if you have 5 or more stacks of bleeding. This effect can trigger once every 30 seconds.

    Trickery
    • Lead Attacks Increases damage by 2% per initiative. 1% per initiative.

    Warrior
    Defense
    • Armored Attack 10% 5% of toughness is given as a bonus to power.
    • Merciless Hammer Hammer damage is increased by 50% when a foe is knocked down. disabled.
    • Sundering Mace Mace skills cause a 1-second weakness when dealing critical damage. Mace damage is increased by 10% when a foe is weakened.


    Scimmied is a way of Life!

  4. #4
    Member Braindmg's Avatar
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    Default Re: Cambiamenti dell'ultimo stress test. [Una marea....]

    Achievement Changes

    Community

    Explorer
    • Vizier's Tower Climb the heights of the Vizier's Tower. Find a way to reach the secret hideout of Arcanist Slizz.

    Fashion

    Hero

    PvP Conqueror
    • Ascendant [1 [1,500,1000,1500,2000,2500,3000,3500,4000,1] glory rank point[s].
    • Avenger [1 [35000,42000,49500,57000,64500,72000,87000,94500,10 2000] glory rank point[s].
    • Gladiator [1 [50,500,1000,1500,2000,2500,3000,3500,4000,4500] glory rank point[s].
    • Marauder [1 [297000,342000,387000,432000,477000,522000,567000,6 12000,657000,702000] glory rank point[s].
    • Mercenary [1 [6750,9000,11250,13500,15750,18000,20250,22500,2475 0,27000] glory rank point[s].
    • Mist Walker [1 [1,500,1000,1500,2000,2500,3000,3500,4000,1] glory rank point[s].
    • Ransacker [1 [117000,132000,147000,162000,177000,192000,207000,2 22000,237000,252000] glory rank point[s].
    • Ravager [1 [777000,852000,927000,1002000,1077000,1152000,12270 00,1302000,1377000,1452000] glory rank point[s].
    • Reaper [1 [1,500,1000,1500,2000,2500,3000,3500,4000,1] glory rank point[s].

    World vs World
    • A Pack Dolyak's Best Friend [1,500000 [1,1000,10000,100000,500000] Caravan[s] Successfully Escorted (lifetime)
    • All We see, We Own Can these keeps guard any secrets from you? [1,1000000] Keep[s] Captured (lifetime)[1,500,2500,20000,100000] Keep[s] Captured (lifetime)
    • Going Camping [1,1000000 [1,500,2500,20000,100000] Supply Camp[s] Captured (lifetime)
    • It's Quite Roomy in Here [1,1000000 [1,500,2500,20000,100000] Tower[s] Captured (lifetime)
    • King of the Castle This is MY castle! Captured Stonemist Castle [1,250000] Time[s] (lifetime) [1,100,1000,5000,25000] Time[s] (lifetime)
    • Master of Disaster [10,5000000 [10,1000,10000,100000,1000000] Total Supply Used to Build Siege (lifetime)
    • Nice View From Up Here [1,1000000 [1,1000,10000,100000,500000] Keep[s] Defended (lifetime)
    • Realm Avenger A lot! [1,10000000] Total Kill[s] in WvW [1,1000,3000,10000,50000,250000] Total Kill[s] in WvW
    • Realm Defender [10,10000000 [10,2500,25000,250000,2500000] Total Supply Used in WvW (lifetime)
    • Repair Master [10,5000000 [10,1000,10000,100000,1000000] Total Supply Used for Repairs (lifetime)
    • Stay Out! When you say you'll defend something, you really mean it! [1,5000000] Total Objective[s] Defended (lifetime)[1,1000,10000,100000,1000000] Total Objective[s] Defended (lifetime)
    • Stonemist Stands Firm—Again Defended Stonemist Castle [1,1000000] Time[s] (lifetime) [1,1000,10000,100000,500000] Time[s] (lifetime)
    • Stopped Them Cold Towers are easy to defend once you know how it's done! [1,1000000] Tower[s] Defended (lifetime)[1,1000,10000,100000,500000] Tower[s] Defended (lifetime)
    • Take Everything in Sight [1,5000000 [1,5000,25000,200000,1000000] Total Objective[s] Captured (lifetime)
    • Walls Get in the Way [1,1000000 [1,1000,10000,100000,500000] Supply Camp[s] Defended (lifetime)
    • Yakslapper [1,1000000 [1,1000,10000,100000,1000000] Caravan[s] Destroyed (lifetime)


    Scimmied is a way of Life!

  5. #5
    Member Braindmg's Avatar
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    Default Re: Cambiamenti dell'ultimo stress test. [Una marea....]

    Non linko i recipe xè sono troppi cambiamenti...
    Li trovate nel link in cima al primo post.


    Scimmied is a way of Life!

  6. #6
    Fury of Aiur Arcangelo's Avatar
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    Default Re: Cambiamenti dell'ultimo stress test. [Una marea....]

    che palle che nerfano l'ele staffa e mi buffano la spec lamer wannabe rogue dell'ele dagger
    Unusual combat tactics
    Aka Lynn

  7. #7
    Io sono l'Alfa e l'Omega Q(F)M's Avatar
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    Default Re: Cambiamenti dell'ultimo stress test. [Una marea....]






    non capisco. alla fine chi pesta di più?

  8. #8
    Fury of Aiur Arcangelo's Avatar
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    Default Re: Cambiamenti dell'ultimo stress test. [Una marea....]

    Il warrior

    han nerfato tanto il guardian, buffato il necro e il bow dell hunter
    e abbassato le cure praticamente a tutte le classi
    Unusual combat tactics
    Aka Lynn

  9. #9
    Piccolo Spammer Caneda's Avatar
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    Default Re: Cambiamenti dell'ultimo stress test. [Una marea....]

    arcangelo il necro e stato STRANERFATO, : ( piango

    l unica attuale unico modo possibile di giocare il necro era Condition dmg.
    Auto attack da 7sec di bleed a 4sec,circa il 40% in meno di nerf al dps,not bad

  10. #10
    Fury of Aiur Arcangelo's Avatar
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    Default Re: Cambiamenti dell'ultimo stress test. [Una marea....]

    mha considera che solo 2 attachi su 3 dell'auto attack fanno bleed e sono solo una parte degli stack di bleed
    dato che molti bleed arrivano da signed of earth e il talento barbed precision.

    in compenso tutto il resto e` stato buffato,
    la 2 dello scettro dura il 50% in piu' ed e` bleed AOE (e snara)
    la 2 della staffa ha il cooldown quasi dimezzato ed e` anche li bleed Aoe

    portato a 900 !! di range il 3 dello scettro fondamentale per alzare lifeforce da posizione safe
    che fara' la differenza in WvW

    cambiate tutte le well che ora tickano ogni secondo
    e il danno della suffering e` stato quintuplicato (in WvW secondo me fara tanto male)

    spammando 1 dello scettro si fara' meno danno, ma facendo un po di ninjate si riesce a tirare fuori piu danno di prima su target single... e MOLTO piu dmg in wvw
    Unusual combat tactics
    Aka Lynn

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